Add default profile which skips the intros
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| FROM archlinux | ||||
| RUN pacman -Sy --noconfirm xorg-server-xvfb xdotool scrot python-flask && pacman -Sc --noconfirm | ||||
| RUN mkdir -p ~/.local/share/ | ||||
| RUN mkdir -p /root/.local/share/ | ||||
| ADD profile /root/.local/share/IntoTheBreach | ||||
|  | ||||
							
								
								
									
										77
									
								
								profile/profile_Fooble/profile.lua
									
									
									
									
									
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								profile/profile_Fooble/profile.lua
									
									
									
									
									
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							| @ -0,0 +1,77 @@ | ||||
| Profile = { | ||||
| ["version"] = 1, ["opening"] = true, ["hide_tutorials"] = true,  | ||||
| ["last_squad"] = 0, ["last_pilot"] = 1,  | ||||
| ["timer"] = 1110867.500000,  | ||||
| ["unlocked_island"] = 0,  | ||||
| 
 | ||||
| ["tutorials"] = {"Tutorial_Opening", "Tutorial_Combat", }, | ||||
| 
 | ||||
| ["squads"] = {true, false, false, false, false, false, false, false, false, false, false, }, | ||||
| 
 | ||||
| ["pilots"] = {"Pilot_Original", }, | ||||
| 
 | ||||
| 
 | ||||
| ["achievements"] = {}, | ||||
| 
 | ||||
| ["trackers"] = {["Global_Pilot_Unlocked"] = 1, }, | ||||
| 
 | ||||
| 
 | ||||
| ["stat_tracker"] = {["games"] = 0, ["travelers"] = 0, ["kills"] = 0, ["islands"] = 0, ["pods"] = 0, ["total"] = 0, ["victories"] = {0, 0, 0, }, | ||||
| 
 | ||||
| 
 | ||||
| ["current"] = {["score"] = 0, ["time"] = 1110867.500000, ["kills"] = 0, ["damage"] = 0, ["failures"] = 0, ["difficulty"] = 1, ["victory"] = false, ["squad"] = 0,  | ||||
| ["mechs"] = {"PunchMech", "TankMech", "ArtiMech", }, | ||||
| ["colors"] = {0, 0, 0, }, | ||||
| ["weapons"] = {"Prime_Punchmech", "", "Brute_Tankmech", "", "Ranged_Artillerymech", "", }, | ||||
| ["pilot0"] = {["id"] = "Pilot_Original", ["name"] = "Ralph Karlsson", ["name_id"] = "Pilot_Original_Name", ["renamed"] = false, ["skill1"] = 3, ["skill2"] = 0, ["exp"] = 0, ["level"] = 0, ["travel"] = 0, ["final"] = 0, ["starting"] = true, }, | ||||
| ["pilot1"] = {["id"] = "Pilot_Pinnacle", ["name"] = "Clare", ["name_id"] = "", ["renamed"] = false, ["skill1"] = 2, ["skill2"] = 0, ["exp"] = 0, ["level"] = 0, ["travel"] = 0, ["final"] = 0, ["starting"] = true, }, | ||||
| ["pilot2"] = {["id"] = "Pilot_Archive", ["name"] = "Ilona Romano", ["name_id"] = "", ["renamed"] = false, ["skill1"] = 2, ["skill2"] = 0, ["exp"] = 0, ["level"] = 0, ["travel"] = 0, ["final"] = 0, ["starting"] = true, }, | ||||
| }, | ||||
| 
 | ||||
| 
 | ||||
| ["squad0"] = {["victories"] = {0, 0, 0, }, | ||||
| ["games"] = 0, ["score"] = 0, ["kills"] = 0, }, | ||||
| 
 | ||||
| ["squad1"] = {["victories"] = {0, 0, 0, }, | ||||
| ["games"] = 0, ["score"] = 0, ["kills"] = 0, }, | ||||
| 
 | ||||
| ["squad2"] = {["victories"] = {0, 0, 0, }, | ||||
| ["games"] = 0, ["score"] = 0, ["kills"] = 0, }, | ||||
| 
 | ||||
| ["squad3"] = {["victories"] = {0, 0, 0, }, | ||||
| ["games"] = 0, ["score"] = 0, ["kills"] = 0, }, | ||||
| 
 | ||||
| ["squad4"] = {["victories"] = {0, 0, 0, }, | ||||
| ["games"] = 0, ["score"] = 0, ["kills"] = 0, }, | ||||
| 
 | ||||
| ["squad5"] = {["victories"] = {0, 0, 0, }, | ||||
| ["games"] = 0, ["score"] = 0, ["kills"] = 0, }, | ||||
| 
 | ||||
| ["squad6"] = {["victories"] = {0, 0, 0, }, | ||||
| ["games"] = 0, ["score"] = 0, ["kills"] = 0, }, | ||||
| 
 | ||||
| ["squad7"] = {["victories"] = {0, 0, 0, }, | ||||
| ["games"] = 0, ["score"] = 0, ["kills"] = 0, }, | ||||
| 
 | ||||
| ["squad8"] = {["victories"] = {0, 0, 0, }, | ||||
| ["games"] = 0, ["score"] = 0, ["kills"] = 0, }, | ||||
| 
 | ||||
| ["squad9"] = {["victories"] = {0, 0, 0, }, | ||||
| ["games"] = 0, ["score"] = 0, ["kills"] = 0, }, | ||||
| 
 | ||||
| ["squad10"] = {["victories"] = {0, 0, 0, }, | ||||
| ["games"] = 0, ["score"] = 0, ["kills"] = 0, }, | ||||
| 
 | ||||
| ["pilots"] = { | ||||
| 
 | ||||
| ["Pilot_Archive"] = {["battles"] = 1, ["kills"] = 0, }, | ||||
| 
 | ||||
| ["Pilot_Pinnacle"] = {["battles"] = 1, ["kills"] = 0, }, | ||||
| 
 | ||||
| ["Pilot_Original"] = {["battles"] = 1, ["kills"] = 0, }, | ||||
| }, | ||||
| 
 | ||||
| ["enemies"] = { | ||||
| }, | ||||
| }, | ||||
| } | ||||
							
								
								
									
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								profile/profile_Fooble/saveData.lua
									
									
									
									
									
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								profile/profile_Fooble/saveData.lua
									
									
									
									
									
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							| @ -0,0 +1,581 @@ | ||||
| GameData = {["save_version"] = 1, ["language"] = 1, ["network"] = 5, ["networkMax"] = 7, ["overflow"] = 0, ["seed"] = 644345507, ["difficulty"] = 1, ["ach_info"] = {["squad"] = "Archive_A", ["trackers"] = {["Detritus_B_2"] = 0, ["Global_Challenge_Power"] = 0, ["Archive_A_1"] = 0, ["Archive_B_2"] = 0, ["Rust_A_2"] = 0, ["Rust_A_3"] = 0, ["Pinnacle_A_3"] = 0, ["Archive_B_1"] = 0, ["Pinnacle_B_3"] = 0, ["Detritus_B_1"] = 0, ["Pinnacle_B_1"] = 0, ["Global_Island_Mechs"] = 0, ["Global_Island_Building"] = 0, }, | ||||
| }, | ||||
| 
 | ||||
| 
 | ||||
| ["current"] = {["score"] = 0, ["time"] = 1110867.500000, ["kills"] = 0, ["damage"] = 0, ["failures"] = 0, ["difficulty"] = 1, ["victory"] = false, ["squad"] = 0,  | ||||
| ["mechs"] = {"PunchMech", "TankMech", "ArtiMech", }, | ||||
| ["colors"] = {0, 0, 0, }, | ||||
| ["weapons"] = {"Prime_Punchmech", "", "Brute_Tankmech", "", "Ranged_Artillerymech", "", }, | ||||
| ["pilot0"] = {["id"] = "Pilot_Original", ["name"] = "Ralph Karlsson", ["name_id"] = "Pilot_Original_Name", ["renamed"] = false, ["skill1"] = 3, ["skill2"] = 0, ["exp"] = 0, ["level"] = 0, ["travel"] = 0, ["final"] = 0, ["starting"] = true, }, | ||||
| ["pilot1"] = {["id"] = "Pilot_Pinnacle", ["name"] = "Clare", ["name_id"] = "", ["renamed"] = false, ["skill1"] = 2, ["skill2"] = 0, ["exp"] = 0, ["level"] = 0, ["travel"] = 0, ["final"] = 0, ["starting"] = true, }, | ||||
| ["pilot2"] = {["id"] = "Pilot_Archive", ["name"] = "Ilona Romano", ["name_id"] = "", ["renamed"] = false, ["skill1"] = 2, ["skill2"] = 0, ["exp"] = 0, ["level"] = 0, ["travel"] = 0, ["final"] = 0, ["starting"] = true, }, | ||||
| }, | ||||
| ["current_squad"] = 0, } | ||||
|   | ||||
| 
 | ||||
| RegionData = { | ||||
| ["sector"] = 0, ["island"] = 0, ["secret"] = false,  | ||||
| ["island0"] = {["corporation"] = "Corp_Grass", ["id"] = 0, ["secured"] = false, }, | ||||
| ["island1"] = {["corporation"] = "Corp_Desert", ["id"] = 1, ["secured"] = false, }, | ||||
| ["island2"] = {["corporation"] = "Corp_Snow", ["id"] = 2, ["secured"] = false, }, | ||||
| ["island3"] = {["corporation"] = "Corp_Factory", ["id"] = 3, ["secured"] = false, }, | ||||
| 
 | ||||
| ["turn"] = 0, ["iTower"] = 5, ["quest_tracker"] = 0, ["quest_id"] = 0, ["podRewards"] = {CreateEffect({cores = 1,}), }, | ||||
| 
 | ||||
| 
 | ||||
| ["region0"] = {["mission"] = "Mission4", ["state"] = 0, ["name"] = "The Library", }, | ||||
| 
 | ||||
| ["region1"] = {["mission"] = "Mission3", ["state"] = 0, ["name"] = "Retrospect Park", }, | ||||
| 
 | ||||
| ["region2"] = {["mission"] = "Mission5", ["state"] = 0, ["name"] = "Antiquity Row", }, | ||||
| 
 | ||||
| ["region3"] = {["mission"] = "Mission6", ["state"] = 0, ["name"] = "Historic County", }, | ||||
| 
 | ||||
| ["region4"] = {["mission"] = "Mission1", ["player"] = {["battle_type"] = 0, ["iCurrentTurn"] = 1, ["iTeamTurn"] = 1, ["iState"] = 0, ["sMission"] = "Mission1", ["podReward"] = CreateEffect({}), ["secret"] = false, ["spawn_needed"] = false, ["env_time"] = 1000, ["actions"] = 0, ["iUndoTurn"] = 1, ["aiState"] = 3, ["aiDelay"] = 0.000000, ["aiSeed"] = 1540321960, ["victory"] = 2, ["undo_pawns"] = {}, | ||||
| 
 | ||||
| 
 | ||||
| ["map_data"] = {["version"] = 7, ["dimensions"] = Point( 8, 8 ), ["name"] = "hightide5",  | ||||
| ["map"] = {{["loc"] = Point( 0, 0 ), ["terrain"] = 3, }, | ||||
| {["loc"] = Point( 0, 1 ), ["terrain"] = 3, }, | ||||
| {["loc"] = Point( 0, 4 ), ["terrain"] = 1, ["populated"] = 1, ["people1"] = 59, ["people2"] = 0, ["health_max"] = 1, }, | ||||
| {["loc"] = Point( 0, 5 ), ["terrain"] = 1, ["populated"] = 1, ["unique"] = "str_battery1", ["people1"] = 76, ["people2"] = 0, ["health_max"] = 1, }, | ||||
| {["loc"] = Point( 0, 7 ), ["terrain"] = 4, }, | ||||
| {["loc"] = Point( 1, 0 ), ["terrain"] = 3, }, | ||||
| {["loc"] = Point( 1, 1 ), ["terrain"] = 3, }, | ||||
| {["loc"] = Point( 1, 4 ), ["terrain"] = 1, ["populated"] = 1, ["people1"] = 70, ["people2"] = 0, ["health_max"] = 1, }, | ||||
| {["loc"] = Point( 1, 5 ), ["terrain"] = 1, ["populated"] = 1, ["people1"] = 69, ["people2"] = 0, ["health_max"] = 1, }, | ||||
| {["loc"] = Point( 1, 7 ), ["terrain"] = 1, ["populated"] = 1, ["people1"] = 168, ["people2"] = 0, ["health_max"] = 2, }, | ||||
| {["loc"] = Point( 2, 0 ), ["terrain"] = 3, }, | ||||
| {["loc"] = Point( 2, 1 ), ["terrain"] = 3, }, | ||||
| {["loc"] = Point( 2, 5 ), ["terrain"] = 6, }, | ||||
| {["loc"] = Point( 2, 7 ), ["terrain"] = 1, ["populated"] = 1, ["people1"] = 188, ["people2"] = 0, ["health_max"] = 2, }, | ||||
| {["loc"] = Point( 3, 0 ), ["terrain"] = 3, }, | ||||
| {["loc"] = Point( 3, 1 ), ["terrain"] = 3, }, | ||||
| {["loc"] = Point( 3, 2 ), ["terrain"] = 6, }, | ||||
| {["loc"] = Point( 3, 3 ), ["terrain"] = 0, ["undo_state"] = {["active"] = true, }, | ||||
| }, | ||||
| {["loc"] = Point( 3, 4 ), ["terrain"] = 6, ["undo_state"] = {["terrain"] = 6, ["active"] = true, }, | ||||
| }, | ||||
| {["loc"] = Point( 3, 5 ), ["terrain"] = 6, ["undo_state"] = {["terrain"] = 6, ["active"] = true, }, | ||||
| }, | ||||
| {["loc"] = Point( 3, 7 ), ["terrain"] = 1, ["populated"] = 1, ["people1"] = 203, ["people2"] = 0, ["health_max"] = 2, }, | ||||
| {["loc"] = Point( 4, 0 ), ["terrain"] = 3, }, | ||||
| {["loc"] = Point( 4, 1 ), ["terrain"] = 3, }, | ||||
| {["loc"] = Point( 4, 3 ), ["terrain"] = 6, }, | ||||
| {["loc"] = Point( 4, 4 ), ["terrain"] = 6, }, | ||||
| {["loc"] = Point( 4, 5 ), ["terrain"] = 1, ["populated"] = 1, ["grappled"] = 1, ["people1"] = 167, ["people2"] = 0, ["health_max"] = 2, }, | ||||
| {["loc"] = Point( 4, 6 ), ["terrain"] = 0, ["grapple_targets"] = {0, }, | ||||
| }, | ||||
| {["loc"] = Point( 4, 7 ), ["terrain"] = 4, }, | ||||
| {["loc"] = Point( 5, 0 ), ["terrain"] = 3, }, | ||||
| {["loc"] = Point( 5, 1 ), ["terrain"] = 3, }, | ||||
| {["loc"] = Point( 5, 5 ), ["terrain"] = 6, }, | ||||
| {["loc"] = Point( 5, 7 ), ["terrain"] = 4, }, | ||||
| {["loc"] = Point( 6, 0 ), ["terrain"] = 3, }, | ||||
| {["loc"] = Point( 6, 1 ), ["terrain"] = 3, }, | ||||
| {["loc"] = Point( 6, 6 ), ["terrain"] = 4, }, | ||||
| {["loc"] = Point( 6, 7 ), ["terrain"] = 4, }, | ||||
| {["loc"] = Point( 7, 0 ), ["terrain"] = 3, }, | ||||
| {["loc"] = Point( 7, 1 ), ["terrain"] = 3, }, | ||||
| {["loc"] = Point( 7, 2 ), ["terrain"] = 6, }, | ||||
| {["loc"] = Point( 7, 5 ), ["terrain"] = 4, }, | ||||
| {["loc"] = Point( 7, 6 ), ["terrain"] = 4, }, | ||||
| {["loc"] = Point( 7, 7 ), ["terrain"] = 4, }, | ||||
| }, | ||||
| ["pod"] = Point(4,4), ["rain"] = 3, ["rain_type"] = 0, ["spawns"] = {"Jelly_Health1", "Firefly1", "Scorpion1", }, | ||||
| ["spawn_ids"] = {15, 16, 17, }, | ||||
| ["spawn_points"] = {Point(5,3), Point(7,3), Point(6,5), }, | ||||
| ["zones"] = {}, | ||||
| ["tags"] = {"mountain", "water", "tide", "any_sector", }, | ||||
| 
 | ||||
| 
 | ||||
| ["pawn1"] = {["type"] = "PunchMech", ["name"] = "", ["id"] = 0, ["mech"] = true, ["offset"] = 0,  | ||||
| ["reactor"] = {["iNormalPower"] = 0, ["iUsedPower"] = 1, ["iBonusPower"] = 0, ["iUsedBonus"] = 0, ["iUndoPower"] = 0, ["iUsedUndo"] = 0, }, | ||||
| ["movePower"] = {0, }, | ||||
| ["healthPower"] = {0, }, | ||||
| ["primary"] = "Prime_Punchmech", ["primary_power"] = {1, }, | ||||
| ["primary_power_class"] = false, ["primary_mod1"] = {0, 0, }, | ||||
| ["primary_mod2"] = {0, 0, 0, }, | ||||
| ["primary_uses"] = 1, ["primary_damaged"] = false, ["primary_starting"] = true, ["pilot"] = {["id"] = "Pilot_Original", ["name"] = "Ralph Karlsson", ["name_id"] = "Pilot_Original_Name", ["renamed"] = false, ["skill1"] = 3, ["skill2"] = 0, ["exp"] = 0, ["level"] = 0, ["travel"] = 0, ["final"] = 0, ["starting"] = true, }, | ||||
| ["iTeamId"] = 1, ["iFaction"] = 0, ["health"] = 3, ["max_health"] = 3, ["undo_state"] = {["health"] = 3, ["max_health"] = 3, }, | ||||
| ["undo_ready"] = false, ["undo_point"] = Point(3,5), ["iMissionDamage"] = 0, ["location"] = Point(3,5), ["last_location"] = Point(3,6), ["bActive"] = true, ["iCurrentWeapon"] = 0, ["iTurnCount"] = 1, ["undoPosition"] = Point(3,5), ["undoReady"] = false, ["iKillCount"] = 0, ["iOwner"] = 0, ["piTarget"] = Point(-2147483647,-2147483647), ["piOrigin"] = Point(3,5), ["piQueuedShot"] = Point(-1,-1), ["iQueuedSkill"] = -1, ["priorityTarget"] = Point(-1,-1), ["targetHistory"] = Point(-1,-1), }, | ||||
| 
 | ||||
| 
 | ||||
| ["pawn2"] = {["type"] = "TankMech", ["name"] = "", ["id"] = 1, ["mech"] = true, ["offset"] = 0,  | ||||
| ["reactor"] = {["iNormalPower"] = 0, ["iUsedPower"] = 1, ["iBonusPower"] = 0, ["iUsedBonus"] = 0, ["iUndoPower"] = 0, ["iUsedUndo"] = 0, }, | ||||
| ["movePower"] = {0, }, | ||||
| ["healthPower"] = {0, }, | ||||
| ["primary"] = "Brute_Tankmech", ["primary_power"] = {1, }, | ||||
| ["primary_power_class"] = false, ["primary_mod1"] = {0, 0, }, | ||||
| ["primary_mod2"] = {0, 0, 0, }, | ||||
| ["primary_uses"] = 1, ["primary_damaged"] = false, ["primary_starting"] = true, ["pilot"] = {["id"] = "Pilot_Pinnacle", ["name"] = "Clare", ["name_id"] = "", ["renamed"] = false, ["skill1"] = 2, ["skill2"] = 0, ["exp"] = 0, ["level"] = 0, ["travel"] = 0, ["final"] = 0, ["starting"] = true, }, | ||||
| ["iTeamId"] = 1, ["iFaction"] = 0, ["health"] = 3, ["max_health"] = 3, ["undo_state"] = {["health"] = 3, ["max_health"] = 3, }, | ||||
| ["undo_ready"] = true, ["undo_point"] = Point(3,4), ["iMissionDamage"] = 0, ["location"] = Point(3,4), ["last_location"] = Point(3,4), ["bActive"] = true, ["iCurrentWeapon"] = 0, ["iTurnCount"] = 1, ["undoPosition"] = Point(3,4), ["undoReady"] = true, ["iKillCount"] = 0, ["iOwner"] = 1, ["piTarget"] = Point(3,5), ["piOrigin"] = Point(3,4), ["piQueuedShot"] = Point(-1,-1), ["iQueuedSkill"] = -1, ["priorityTarget"] = Point(-1,-1), ["targetHistory"] = Point(-1,-1), }, | ||||
| 
 | ||||
| 
 | ||||
| ["pawn3"] = {["type"] = "ArtiMech", ["name"] = "", ["id"] = 2, ["mech"] = true, ["offset"] = 0,  | ||||
| ["reactor"] = {["iNormalPower"] = 0, ["iUsedPower"] = 1, ["iBonusPower"] = 0, ["iUsedBonus"] = 0, ["iUndoPower"] = 0, ["iUsedUndo"] = 0, }, | ||||
| ["movePower"] = {0, }, | ||||
| ["healthPower"] = {0, }, | ||||
| ["primary"] = "Ranged_Artillerymech", ["primary_power"] = {1, }, | ||||
| ["primary_power_class"] = false, ["primary_mod1"] = {0, }, | ||||
| ["primary_mod2"] = {0, 0, 0, }, | ||||
| ["primary_uses"] = 1, ["primary_damaged"] = false, ["primary_starting"] = true, ["pilot"] = {["id"] = "Pilot_Archive", ["name"] = "Ilona Romano", ["name_id"] = "", ["renamed"] = false, ["skill1"] = 2, ["skill2"] = 0, ["exp"] = 0, ["level"] = 0, ["travel"] = 0, ["final"] = 0, ["starting"] = true, }, | ||||
| ["iTeamId"] = 1, ["iFaction"] = 0, ["health"] = 2, ["max_health"] = 2, ["undo_state"] = {["health"] = 2, ["max_health"] = 2, }, | ||||
| ["undo_ready"] = true, ["undo_point"] = Point(3,3), ["iMissionDamage"] = 0, ["location"] = Point(3,3), ["last_location"] = Point(3,3), ["bActive"] = true, ["iCurrentWeapon"] = 0, ["iTurnCount"] = 1, ["undoPosition"] = Point(3,3), ["undoReady"] = true, ["iKillCount"] = 0, ["iOwner"] = 2, ["piTarget"] = Point(3,5), ["piOrigin"] = Point(3,3), ["piQueuedShot"] = Point(-1,-1), ["iQueuedSkill"] = -1, ["priorityTarget"] = Point(-1,-1), ["targetHistory"] = Point(-1,-1), }, | ||||
| 
 | ||||
| 
 | ||||
| ["pawn4"] = {["type"] = "Hornet1", ["name"] = "", ["id"] = 8, ["mech"] = false, ["offset"] = 0, ["primary"] = "HornetAtk1", ["iTeamId"] = 6, ["iFaction"] = 0, ["health"] = 2, ["max_health"] = 2, ["undo_state"] = {["health"] = 5, ["max_health"] = 5, }, | ||||
| ["undo_ready"] = false, ["undo_point"] = Point(-1,-1), ["iMissionDamage"] = 0, ["location"] = Point(5,5), ["last_location"] = Point(5,4), ["iCurrentWeapon"] = 1, ["iTurnCount"] = 1, ["undoPosition"] = Point(-1,-1), ["undoReady"] = false, ["iKillCount"] = 0, ["iOwner"] = 8, ["piTarget"] = Point(4,5), ["piOrigin"] = Point(5,5), ["piQueuedShot"] = Point(4,5), ["iQueuedSkill"] = 1, ["priorityTarget"] = Point(-1,-1), ["targetHistory"] = Point(4,5), }, | ||||
| 
 | ||||
| 
 | ||||
| ["pawn5"] = {["type"] = "Firefly1", ["name"] = "", ["id"] = 9, ["mech"] = false, ["offset"] = 0, ["primary"] = "FireflyAtk1", ["iTeamId"] = 6, ["iFaction"] = 0, ["health"] = 3, ["max_health"] = 3, ["undo_state"] = {["health"] = 5, ["max_health"] = 5, }, | ||||
| ["undo_ready"] = false, ["undo_point"] = Point(-1,-1), ["iMissionDamage"] = 0, ["location"] = Point(4,4), ["last_location"] = Point(5,4), ["iCurrentWeapon"] = 1, ["iTurnCount"] = 1, ["undoPosition"] = Point(-1,-1), ["undoReady"] = false, ["iKillCount"] = 0, ["iOwner"] = 9, ["piTarget"] = Point(4,5), ["piOrigin"] = Point(4,4), ["piQueuedShot"] = Point(4,5), ["iQueuedSkill"] = 1, ["priorityTarget"] = Point(-1,-1), ["targetHistory"] = Point(4,5), }, | ||||
| 
 | ||||
| 
 | ||||
| ["pawn6"] = {["type"] = "Scorpion1", ["name"] = "", ["id"] = 10, ["mech"] = false, ["offset"] = 0, ["primary"] = "ScorpionAtk1", ["iTeamId"] = 6, ["iFaction"] = 0, ["health"] = 3, ["max_health"] = 3, ["undo_state"] = {["health"] = 5, ["max_health"] = 5, }, | ||||
| ["undo_ready"] = false, ["undo_point"] = Point(-1,-1), ["iMissionDamage"] = 0, ["location"] = Point(4,6), ["last_location"] = Point(5,6), ["iCurrentWeapon"] = 1, ["iTurnCount"] = 1, ["undoPosition"] = Point(-1,-1), ["undoReady"] = false, ["iKillCount"] = 0, ["iOwner"] = 10, ["piTarget"] = Point(4,5), ["piOrigin"] = Point(4,6), ["piQueuedShot"] = Point(4,5), ["iQueuedSkill"] = 1, ["priorityTarget"] = Point(-1,-1), ["targetHistory"] = Point(4,5), }, | ||||
| ["pawn_count"] = 6, ["blocked_points"] = {Point(0,1), Point(0,2), Point(1,1), Point(1,2), Point(2,1), Point(2,2), Point(3,1), Point(3,2), Point(4,1), Point(4,2), Point(5,1), Point(5,2), Point(6,1), Point(6,2), Point(7,1), Point(7,2), }, | ||||
| ["blocked_type"] = {2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, }, | ||||
| }, | ||||
| 
 | ||||
| 
 | ||||
| }, | ||||
| ["state"] = 1, ["name"] = "Artifact Vaults", }, | ||||
| 
 | ||||
| ["region5"] = {["mission"] = "", ["state"] = 2, ["name"] = "Corporate HQ", ["objectives"] = {}, | ||||
| }, | ||||
| 
 | ||||
| ["region6"] = {["mission"] = "Mission2", ["state"] = 0, ["name"] = "Storage Vaults", }, | ||||
| 
 | ||||
| ["region7"] = {["mission"] = "Mission7", ["player"] = {["battle_type"] = 0, ["iCurrentTurn"] = 0, ["iTeamTurn"] = 1, ["iState"] = 4, ["sMission"] = "Mission7", ["podReward"] = CreateEffect({}), ["secret"] = false, ["spawn_needed"] = false, ["env_time"] = 1000, ["actions"] = 0, ["iUndoTurn"] = 1, ["aiState"] = 0, ["aiDelay"] = 0.000000, ["aiSeed"] = 222274790, ["victory"] = 2, ["undo_pawns"] = {}, | ||||
| 
 | ||||
| 
 | ||||
| ["map_data"] = {["version"] = 7, ["dimensions"] = Point( 8, 8 ), ["name"] = "any35",  | ||||
| ["map"] = {{["loc"] = Point( 0, 0 ), ["terrain"] = 4, }, | ||||
| {["loc"] = Point( 0, 1 ), ["terrain"] = 6, }, | ||||
| {["loc"] = Point( 0, 4 ), ["terrain"] = 6, }, | ||||
| {["loc"] = Point( 0, 7 ), ["terrain"] = 4, }, | ||||
| {["loc"] = Point( 1, 0 ), ["terrain"] = 4, }, | ||||
| {["loc"] = Point( 1, 3 ), ["terrain"] = 1, ["populated"] = 1, ["people1"] = 76, ["people2"] = 0, ["health_max"] = 1, }, | ||||
| {["loc"] = Point( 1, 4 ), ["terrain"] = 1, ["populated"] = 1, ["people1"] = 77, ["people2"] = 0, ["health_max"] = 1, }, | ||||
| {["loc"] = Point( 1, 5 ), ["terrain"] = 6, }, | ||||
| {["loc"] = Point( 1, 6 ), ["terrain"] = 0, ["item"] = "Item_Mine", }, | ||||
| {["loc"] = Point( 1, 7 ), ["terrain"] = 4, }, | ||||
| {["loc"] = Point( 2, 0 ), ["terrain"] = 1, ["populated"] = 1, ["people1"] = 113, ["people2"] = 0, ["health_max"] = 1, }, | ||||
| {["loc"] = Point( 2, 1 ), ["terrain"] = 0, ["item"] = "Item_Mine", }, | ||||
| {["loc"] = Point( 2, 4 ), ["terrain"] = 0, ["item"] = "Item_Mine", }, | ||||
| {["loc"] = Point( 2, 7 ), ["terrain"] = 1, ["populated"] = 1, ["people1"] = 76, ["people2"] = 0, ["health_max"] = 1, }, | ||||
| {["loc"] = Point( 3, 0 ), ["terrain"] = 4, }, | ||||
| {["loc"] = Point( 3, 3 ), ["terrain"] = 1, ["populated"] = 1, ["people1"] = 174, ["people2"] = 0, ["health_max"] = 2, }, | ||||
| {["loc"] = Point( 3, 4 ), ["terrain"] = 1, ["populated"] = 1, ["unique"] = "str_recycle1", ["people1"] = 67, ["people2"] = 0, ["health_max"] = 1, }, | ||||
| {["loc"] = Point( 3, 6 ), ["terrain"] = 0, ["item"] = "Item_Mine", }, | ||||
| {["loc"] = Point( 3, 7 ), ["terrain"] = 4, }, | ||||
| {["loc"] = Point( 4, 0 ), ["terrain"] = 1, ["populated"] = 1, ["people1"] = 223, ["people2"] = 0, ["health_max"] = 2, }, | ||||
| {["loc"] = Point( 4, 2 ), ["terrain"] = 0, ["item"] = "Item_Mine", }, | ||||
| {["loc"] = Point( 4, 5 ), ["terrain"] = 0, ["item"] = "Item_Mine", }, | ||||
| {["loc"] = Point( 4, 7 ), ["terrain"] = 1, ["populated"] = 1, ["people1"] = 194, ["people2"] = 0, ["health_max"] = 2, }, | ||||
| {["loc"] = Point( 5, 0 ), ["terrain"] = 3, }, | ||||
| {["loc"] = Point( 5, 3 ), ["terrain"] = 0, ["item"] = "Item_Mine", }, | ||||
| {["loc"] = Point( 5, 7 ), ["terrain"] = 3, }, | ||||
| {["loc"] = Point( 6, 0 ), ["terrain"] = 3, }, | ||||
| {["loc"] = Point( 6, 1 ), ["terrain"] = 3, }, | ||||
| {["loc"] = Point( 6, 5 ), ["terrain"] = 0, ["item"] = "Item_Mine", }, | ||||
| {["loc"] = Point( 6, 6 ), ["terrain"] = 3, }, | ||||
| {["loc"] = Point( 6, 7 ), ["terrain"] = 3, }, | ||||
| {["loc"] = Point( 7, 0 ), ["terrain"] = 4, }, | ||||
| {["loc"] = Point( 7, 1 ), ["terrain"] = 3, }, | ||||
| {["loc"] = Point( 7, 2 ), ["terrain"] = 6, }, | ||||
| {["loc"] = Point( 7, 6 ), ["terrain"] = 3, }, | ||||
| {["loc"] = Point( 7, 7 ), ["terrain"] = 4, }, | ||||
| }, | ||||
| ["rain"] = 3, ["rain_type"] = 0, ["spawns"] = {"Scorpion1", "Scorpion1", "Firefly1", "Hornet1", }, | ||||
| ["spawn_ids"] = {11, 12, 13, 14, }, | ||||
| ["spawn_points"] = {Point(5,5), Point(6,3), Point(7,5), Point(5,2), }, | ||||
| ["zones"] = {["satellite"] = {Point( 5, 5 ), Point( 5, 4 ), Point( 5, 3 ), Point( 5, 2 ), }, | ||||
| }, | ||||
| ["tags"] = {"generic", "any_sector", "water", "satellite", "mountain", }, | ||||
| ["pawn_count"] = 0, ["blocked_points"] = {}, | ||||
| ["blocked_type"] = {}, | ||||
| }, | ||||
| 
 | ||||
| 
 | ||||
| }, | ||||
| ["state"] = 1, ["name"] = "Excavation Site", }, | ||||
| ["iBattleRegion"] = 4, } | ||||
|   | ||||
| 
 | ||||
| GAME = {  | ||||
| ["Island"] = 1,  | ||||
| ["PodDeck"] = {  | ||||
| [1] = {  | ||||
| ["cores"] = 1  | ||||
| },  | ||||
| [2] = {  | ||||
| ["cores"] = 1  | ||||
| },  | ||||
| [3] = {  | ||||
| ["cores"] = 1,  | ||||
| ["weapon"] = "random"  | ||||
| },  | ||||
| [4] = {  | ||||
| ["cores"] = 1,  | ||||
| ["weapon"] = "random"  | ||||
| },  | ||||
| [5] = {  | ||||
| ["cores"] = 1,  | ||||
| ["weapon"] = "random"  | ||||
| },  | ||||
| [6] = {  | ||||
| ["cores"] = 1,  | ||||
| ["weapon"] = "random"  | ||||
| },  | ||||
| [7] = {  | ||||
| ["cores"] = 1,  | ||||
| ["pilot"] = "random"  | ||||
| },  | ||||
| [8] = {  | ||||
| ["cores"] = 1,  | ||||
| ["pilot"] = "random"  | ||||
| },  | ||||
| [9] = {  | ||||
| ["cores"] = 1,  | ||||
| ["pilot"] = "random"  | ||||
| }  | ||||
| },  | ||||
| ["Missions"] = {  | ||||
| [1] = {  | ||||
| ["Spawner"] = {  | ||||
| ["curr_weakRatio"] = {  | ||||
| [1] = 3,  | ||||
| [2] = 4  | ||||
| },  | ||||
| ["curr_upgradeRatio"] = {  | ||||
| [1] = 0,  | ||||
| [2] = 4  | ||||
| },  | ||||
| ["upgrade_streak"] = 0,  | ||||
| ["num_spawns"] = 6,  | ||||
| ["pawn_counts"] = {  | ||||
| ["Firefly"] = 2,  | ||||
| ["Hornet"] = 1,  | ||||
| ["Jelly_Health"] = 1,  | ||||
| ["Scorpion"] = 2  | ||||
| }  | ||||
| },  | ||||
| ["AssetId"] = "Str_Battery",  | ||||
| ["BonusObjs"] = {  | ||||
| [1] = 3,  | ||||
| [2] = 1  | ||||
| },  | ||||
| ["AssetLoc"] = Point( 0, 5 ),  | ||||
| ["ID"] = "Mission_Tides",  | ||||
| ["VoiceEvents"] = {  | ||||
| },  | ||||
| ["LiveEnvironment"] = {  | ||||
| ["Index"] = 2,  | ||||
| ["Planned"] = true  | ||||
| },  | ||||
| ["PowerStart"] = 5  | ||||
| },  | ||||
| [2] = {  | ||||
| ["BonusObjs"] = {  | ||||
| [1] = 1  | ||||
| },  | ||||
| ["SpawnStart"] = {  | ||||
| [1] = 3,  | ||||
| [2] = 3,  | ||||
| [3] = 4,  | ||||
| [4] = 4  | ||||
| },  | ||||
| ["InfiniteSpawn"] = true,  | ||||
| ["SpawnsPerTurn_Easy"] = {  | ||||
| [1] = 2,  | ||||
| [2] = 1  | ||||
| },  | ||||
| ["AssetId"] = "Str_Bar",  | ||||
| ["ID"] = "Mission_Artillery",  | ||||
| ["BonusPool"] = {  | ||||
| [1] = 3,  | ||||
| [2] = 4,  | ||||
| [3] = 5,  | ||||
| [4] = 6  | ||||
| },  | ||||
| ["SpawnStart_Easy"] = {  | ||||
| [1] = 2,  | ||||
| [2] = 2,  | ||||
| [3] = 3,  | ||||
| [4] = 3  | ||||
| },  | ||||
| ["SpawnsPerTurn"] = {  | ||||
| [1] = 2,  | ||||
| [2] = 3  | ||||
| }  | ||||
| },  | ||||
| [3] = {  | ||||
| ["ID"] = "Mission_Dam",  | ||||
| ["BonusObjs"] = {  | ||||
| },  | ||||
| ["DiffMod"] = 1  | ||||
| },  | ||||
| [4] = {  | ||||
| ["ID"] = "Mission_Tanks",  | ||||
| ["BonusObjs"] = {  | ||||
| }  | ||||
| },  | ||||
| [5] = {  | ||||
| ["BonusObjs"] = {  | ||||
| [1] = 5,  | ||||
| [2] = 1  | ||||
| },  | ||||
| ["SpawnStart"] = {  | ||||
| [1] = 3,  | ||||
| [2] = 3,  | ||||
| [3] = 4,  | ||||
| [4] = 4  | ||||
| },  | ||||
| ["InfiniteSpawn"] = true,  | ||||
| ["SpawnsPerTurn_Easy"] = {  | ||||
| [1] = 2,  | ||||
| [2] = 1  | ||||
| },  | ||||
| ["AssetId"] = "Str_Power",  | ||||
| ["ID"] = "Mission_Airstrike",  | ||||
| ["BonusPool"] = {  | ||||
| [1] = 3,  | ||||
| [2] = 4,  | ||||
| [3] = 5,  | ||||
| [4] = 6  | ||||
| },  | ||||
| ["SpawnStart_Easy"] = {  | ||||
| [1] = 2,  | ||||
| [2] = 2,  | ||||
| [3] = 3,  | ||||
| [4] = 3  | ||||
| },  | ||||
| ["SpawnsPerTurn"] = {  | ||||
| [1] = 2,  | ||||
| [2] = 3  | ||||
| }  | ||||
| },  | ||||
| [6] = {  | ||||
| ["BonusObjs"] = {  | ||||
| [1] = 1  | ||||
| },  | ||||
| ["SpawnStart"] = {  | ||||
| [1] = 3,  | ||||
| [2] = 3,  | ||||
| [3] = 4,  | ||||
| [4] = 4  | ||||
| },  | ||||
| ["InfiniteSpawn"] = true,  | ||||
| ["SpawnsPerTurn_Easy"] = {  | ||||
| [1] = 2,  | ||||
| [2] = 1  | ||||
| },  | ||||
| ["AssetId"] = "Str_Power",  | ||||
| ["ID"] = "Mission_Volatile",  | ||||
| ["BonusPool"] = {  | ||||
| [1] = 3,  | ||||
| [2] = 4,  | ||||
| [3] = 5,  | ||||
| [4] = 6  | ||||
| },  | ||||
| ["SpawnStart_Easy"] = {  | ||||
| [1] = 2,  | ||||
| [2] = 2,  | ||||
| [3] = 3,  | ||||
| [4] = 3  | ||||
| },  | ||||
| ["SpawnsPerTurn"] = {  | ||||
| [1] = 2,  | ||||
| [2] = 3  | ||||
| }  | ||||
| },  | ||||
| [7] = {  | ||||
| ["Spawner"] = {  | ||||
| ["curr_weakRatio"] = {  | ||||
| [1] = 1,  | ||||
| [2] = 1  | ||||
| },  | ||||
| ["curr_upgradeRatio"] = {  | ||||
| [1] = 0,  | ||||
| [2] = 1  | ||||
| },  | ||||
| ["upgrade_streak"] = 0,  | ||||
| ["num_spawns"] = 4,  | ||||
| ["pawn_counts"] = {  | ||||
| ["Firefly"] = 1,  | ||||
| ["Scorpion"] = 2,  | ||||
| ["Hornet"] = 1,  | ||||
| ["Jelly_Explode"] = 5  | ||||
| }  | ||||
| },  | ||||
| ["AssetId"] = "Str_Nimbus",  | ||||
| ["MineCount"] = 8,  | ||||
| ["AssetLoc"] = Point( 3, 4 ),  | ||||
| ["ID"] = "Mission_Mines",  | ||||
| ["VoiceEvents"] = {  | ||||
| },  | ||||
| ["LiveEnvironment"] = {  | ||||
| },  | ||||
| ["BonusObjs"] = {  | ||||
| [1] = 4,  | ||||
| [2] = 1  | ||||
| }  | ||||
| },  | ||||
| [8] = {  | ||||
| ["ID"] = "Mission_FireflyBoss",  | ||||
| ["BonusObjs"] = {  | ||||
| [1] = 1  | ||||
| },  | ||||
| ["AssetId"] = "Str_Tower"  | ||||
| }  | ||||
| },  | ||||
| ["WeaponDeck"] = {  | ||||
| [31] = "Ranged_Ice",  | ||||
| [2] = "Prime_Lasermech",  | ||||
| [8] = "Prime_Areablast",  | ||||
| [32] = "Ranged_Fireball",  | ||||
| [33] = "Ranged_RainingVolley",  | ||||
| [34] = "Ranged_Wide",  | ||||
| [35] = "Ranged_Dual",  | ||||
| [9] = "Prime_Leap",  | ||||
| [36] = "Science_Pullmech",  | ||||
| [37] = "Science_Gravwell",  | ||||
| [38] = "Science_Repulse",  | ||||
| [39] = "Science_AcidShot",  | ||||
| [10] = "Prime_SpinFist",  | ||||
| [40] = "Science_Confuse",  | ||||
| [41] = "Science_SmokeDefense",  | ||||
| [42] = "Science_Shield",  | ||||
| [43] = "Science_FreezeBeam",  | ||||
| [11] = "Prime_Sword",  | ||||
| [44] = "Science_LocalShield",  | ||||
| [45] = "Science_PushBeam",  | ||||
| [46] = "Support_Boosters",  | ||||
| [3] = "Prime_ShieldBash",  | ||||
| [12] = "Prime_Smash",  | ||||
| [48] = "Support_Refrigerate",  | ||||
| [49] = "Support_Destruct",  | ||||
| [50] = "DeploySkill_ShieldTank",  | ||||
| [51] = "DeploySkill_PullTank",  | ||||
| [13] = "Brute_Jetmech",  | ||||
| [52] = "Support_Force",  | ||||
| [53] = "Support_SmokeDrop",  | ||||
| [54] = "Support_Repair",  | ||||
| [55] = "Support_Missiles",  | ||||
| [14] = "Brute_Mirrorshot",  | ||||
| [56] = "Support_Wind",  | ||||
| [57] = "Support_Blizzard",  | ||||
| [58] = "Passive_FlameImmune",  | ||||
| [59] = "Passive_Leech",  | ||||
| [15] = "Brute_PhaseShot",  | ||||
| [60] = "Passive_MassRepair",  | ||||
| [61] = "Passive_Defenses",  | ||||
| [62] = "Passive_Burrows",  | ||||
| [1] = "Prime_Lightning",  | ||||
| [4] = "Prime_Rockmech",  | ||||
| [16] = "Brute_Grapple",  | ||||
| [64] = "Passive_Psions",  | ||||
| [65] = "Passive_Boosters",  | ||||
| [66] = "Passive_Medical",  | ||||
| [17] = "Brute_Shrapnel",  | ||||
| [68] = "Passive_ForceAmp",  | ||||
| [69] = "Passive_CritDefense",  | ||||
| [18] = "Brute_Sniper",  | ||||
| [19] = "Brute_Shockblast",  | ||||
| [5] = "Prime_RightHook",  | ||||
| [20] = "Brute_Beetle",  | ||||
| [21] = "Brute_Unstable",  | ||||
| [22] = "Brute_Splitshot",  | ||||
| [23] = "Brute_Bombrun",  | ||||
| [6] = "Prime_RocketPunch",  | ||||
| [24] = "Brute_Sonic",  | ||||
| [25] = "Ranged_Rockthrow",  | ||||
| [26] = "Ranged_Defensestrike",  | ||||
| [27] = "Ranged_Rocket",  | ||||
| [7] = "Prime_Flamethrower",  | ||||
| [28] = "Ranged_Ignite",  | ||||
| [29] = "Ranged_ScatterShot",  | ||||
| [67] = "Passive_FriendlyFire",  | ||||
| [30] = "Ranged_BackShot",  | ||||
| [63] = "Passive_AutoShields",  | ||||
| [47] = "Support_Smoke"  | ||||
| },  | ||||
| ["Bosses"] = {  | ||||
| [1] = "Mission_FireflyBoss",  | ||||
| [2] = "Mission_ScorpionBoss",  | ||||
| [4] = "Mission_BeetleBoss",  | ||||
| [3] = "Mission_BlobBoss"  | ||||
| },  | ||||
| ["SeenPilots"] = {  | ||||
| [1] = "Pilot_Original",  | ||||
| [2] = "Pilot_Pinnacle",  | ||||
| [4] = "Pilot_Warrior",  | ||||
| [3] = "Pilot_Archive"  | ||||
| },  | ||||
| ["PilotDeck"] = {  | ||||
| [7] = "Pilot_Miner",  | ||||
| [1] = "Pilot_Soldier",  | ||||
| [2] = "Pilot_Youth",  | ||||
| [4] = "Pilot_Medic",  | ||||
| [8] = "Pilot_Recycler",  | ||||
| [9] = "Pilot_Assassin",  | ||||
| [5] = "Pilot_Hotshot",  | ||||
| [10] = "Pilot_Leader",  | ||||
| [3] = "Pilot_Aquatic",  | ||||
| [6] = "Pilot_Genius",  | ||||
| [11] = "Pilot_Repairman"  | ||||
| },  | ||||
| ["Enemies"] = {  | ||||
| [1] = {  | ||||
| [6] = "Crab",  | ||||
| [2] = "Firefly",  | ||||
| [3] = "Hornet",  | ||||
| [1] = "Scorpion",  | ||||
| [4] = "Jelly_Health",  | ||||
| [5] = "Blobber",  | ||||
| ["island"] = 1  | ||||
| },  | ||||
| [2] = {  | ||||
| [6] = "Blobber",  | ||||
| [2] = "Scorpion",  | ||||
| [3] = "Firefly",  | ||||
| [1] = "Scarab",  | ||||
| [4] = "Jelly_Explode",  | ||||
| [5] = "Beetle",  | ||||
| ["island"] = 2  | ||||
| },  | ||||
| [4] = {  | ||||
| [6] = "Spider",  | ||||
| [2] = "Firefly",  | ||||
| [3] = "Hornet",  | ||||
| [1] = "Leaper",  | ||||
| [4] = "Jelly_Regen",  | ||||
| [5] = "Centipede",  | ||||
| ["island"] = 4  | ||||
| },  | ||||
| [3] = {  | ||||
| [6] = "Beetle",  | ||||
| [2] = "Hornet",  | ||||
| [3] = "Scarab",  | ||||
| [1] = "Leaper",  | ||||
| [4] = "Jelly_Armor",  | ||||
| [5] = "Digger",  | ||||
| ["island"] = 3  | ||||
| }  | ||||
| }  | ||||
| } | ||||
| 
 | ||||
|   | ||||
| 
 | ||||
| SquadData = { | ||||
| ["money"] = 0, ["cores"] = 0, ["bIsFavor"] = false, ["repairs"] = 0, ["CorpReward"] = {CreateEffect({weapon = "DeploySkill_AcidTank",}), CreateEffect({pilot = "Pilot_Warrior",}), CreateEffect({power = 2,}), }, | ||||
| ["RewardClaimed"] = false,  | ||||
| ["skip_pawns"] = true,  | ||||
| 
 | ||||
| ["storage_size"] = 3, ["CorpStore"] = {CreateEffect({weapon = "Science_Swap",money = -1,}), CreateEffect({weapon = "Brute_Heavyrocket",money = -1,}), CreateEffect({weapon = "Passive_Electric",money = -1,}), CreateEffect({weapon = "Prime_Spear",money = -1,}), CreateEffect({money = -3,stock = -1,cores = 1,}), CreateEffect({money = -1,power = 1,stock = -1,}), }, | ||||
| ["store_undo_size"] = 0, } | ||||
|   | ||||
| 
 | ||||
							
								
								
									
										581
									
								
								profile/profile_Fooble/undoSave.lua
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										581
									
								
								profile/profile_Fooble/undoSave.lua
									
									
									
									
									
										Normal file
									
								
							| @ -0,0 +1,581 @@ | ||||
| GameData = {["save_version"] = 1, ["language"] = 1, ["network"] = 5, ["networkMax"] = 7, ["overflow"] = 0, ["seed"] = 644345507, ["difficulty"] = 1, ["ach_info"] = {["squad"] = "Archive_A", ["trackers"] = {["Detritus_B_2"] = 0, ["Global_Challenge_Power"] = 0, ["Archive_A_1"] = 0, ["Archive_B_2"] = 0, ["Rust_A_2"] = 0, ["Rust_A_3"] = 0, ["Pinnacle_A_3"] = 0, ["Archive_B_1"] = 0, ["Pinnacle_B_3"] = 0, ["Detritus_B_1"] = 0, ["Pinnacle_B_1"] = 0, ["Global_Island_Mechs"] = 0, ["Global_Island_Building"] = 0, }, | ||||
| }, | ||||
| 
 | ||||
| 
 | ||||
| ["current"] = {["score"] = 0, ["time"] = 709082.625000, ["kills"] = 0, ["damage"] = 0, ["failures"] = 0, ["difficulty"] = 1, ["victory"] = false, ["squad"] = 0,  | ||||
| ["mechs"] = {"PunchMech", "TankMech", "ArtiMech", }, | ||||
| ["colors"] = {0, 0, 0, }, | ||||
| ["weapons"] = {"Prime_Punchmech", "", "Brute_Tankmech", "", "Ranged_Artillerymech", "", }, | ||||
| ["pilot0"] = {["id"] = "Pilot_Original", ["name"] = "Ralph Karlsson", ["name_id"] = "Pilot_Original_Name", ["renamed"] = false, ["skill1"] = 3, ["skill2"] = 0, ["exp"] = 0, ["level"] = 0, ["travel"] = 0, ["final"] = 0, ["starting"] = true, }, | ||||
| ["pilot1"] = {["id"] = "Pilot_Pinnacle", ["name"] = "Clare", ["name_id"] = "", ["renamed"] = false, ["skill1"] = 2, ["skill2"] = 0, ["exp"] = 0, ["level"] = 0, ["travel"] = 0, ["final"] = 0, ["starting"] = true, }, | ||||
| ["pilot2"] = {["id"] = "Pilot_Archive", ["name"] = "Ilona Romano", ["name_id"] = "", ["renamed"] = false, ["skill1"] = 2, ["skill2"] = 0, ["exp"] = 0, ["level"] = 0, ["travel"] = 0, ["final"] = 0, ["starting"] = true, }, | ||||
| }, | ||||
| ["current_squad"] = 0, ["undosave"] = true, } | ||||
|   | ||||
| 
 | ||||
| RegionData = { | ||||
| ["sector"] = 0, ["island"] = 0, ["secret"] = false,  | ||||
| ["island0"] = {["corporation"] = "Corp_Grass", ["id"] = 0, ["secured"] = false, }, | ||||
| ["island1"] = {["corporation"] = "Corp_Desert", ["id"] = 1, ["secured"] = false, }, | ||||
| ["island2"] = {["corporation"] = "Corp_Snow", ["id"] = 2, ["secured"] = false, }, | ||||
| ["island3"] = {["corporation"] = "Corp_Factory", ["id"] = 3, ["secured"] = false, }, | ||||
| 
 | ||||
| ["turn"] = 0, ["iTower"] = 5, ["quest_tracker"] = 0, ["quest_id"] = 0, ["podRewards"] = {CreateEffect({cores = 1,}), }, | ||||
| 
 | ||||
| 
 | ||||
| ["region0"] = {["mission"] = "Mission4", ["state"] = 0, ["name"] = "The Library", }, | ||||
| 
 | ||||
| ["region1"] = {["mission"] = "Mission3", ["state"] = 0, ["name"] = "Retrospect Park", }, | ||||
| 
 | ||||
| ["region2"] = {["mission"] = "Mission5", ["state"] = 0, ["name"] = "Antiquity Row", }, | ||||
| 
 | ||||
| ["region3"] = {["mission"] = "Mission6", ["state"] = 0, ["name"] = "Historic County", }, | ||||
| 
 | ||||
| ["region4"] = {["mission"] = "Mission1", ["player"] = {["battle_type"] = 0, ["iCurrentTurn"] = 1, ["iTeamTurn"] = 1, ["iState"] = 0, ["sMission"] = "Mission1", ["podReward"] = CreateEffect({}), ["secret"] = false, ["spawn_needed"] = false, ["env_time"] = 1000, ["actions"] = 0, ["iUndoTurn"] = 1, ["aiState"] = 3, ["aiDelay"] = 0.000000, ["aiSeed"] = 1540321960, ["victory"] = 2, ["undo_pawns"] = {}, | ||||
| 
 | ||||
| 
 | ||||
| ["map_data"] = {["version"] = 7, ["dimensions"] = Point( 8, 8 ), ["name"] = "hightide5",  | ||||
| ["map"] = {{["loc"] = Point( 0, 0 ), ["terrain"] = 3, }, | ||||
| {["loc"] = Point( 0, 1 ), ["terrain"] = 3, }, | ||||
| {["loc"] = Point( 0, 4 ), ["terrain"] = 1, ["populated"] = 1, ["people1"] = 59, ["people2"] = 0, ["health_max"] = 1, }, | ||||
| {["loc"] = Point( 0, 5 ), ["terrain"] = 1, ["populated"] = 1, ["unique"] = "str_battery1", ["people1"] = 76, ["people2"] = 0, ["health_max"] = 1, }, | ||||
| {["loc"] = Point( 0, 7 ), ["terrain"] = 4, }, | ||||
| {["loc"] = Point( 1, 0 ), ["terrain"] = 3, }, | ||||
| {["loc"] = Point( 1, 1 ), ["terrain"] = 3, }, | ||||
| {["loc"] = Point( 1, 4 ), ["terrain"] = 1, ["populated"] = 1, ["people1"] = 70, ["people2"] = 0, ["health_max"] = 1, }, | ||||
| {["loc"] = Point( 1, 5 ), ["terrain"] = 1, ["populated"] = 1, ["people1"] = 69, ["people2"] = 0, ["health_max"] = 1, }, | ||||
| {["loc"] = Point( 1, 7 ), ["terrain"] = 1, ["populated"] = 1, ["people1"] = 168, ["people2"] = 0, ["health_max"] = 2, }, | ||||
| {["loc"] = Point( 2, 0 ), ["terrain"] = 3, }, | ||||
| {["loc"] = Point( 2, 1 ), ["terrain"] = 3, }, | ||||
| {["loc"] = Point( 2, 5 ), ["terrain"] = 6, }, | ||||
| {["loc"] = Point( 2, 7 ), ["terrain"] = 1, ["populated"] = 1, ["people1"] = 188, ["people2"] = 0, ["health_max"] = 2, }, | ||||
| {["loc"] = Point( 3, 0 ), ["terrain"] = 3, }, | ||||
| {["loc"] = Point( 3, 1 ), ["terrain"] = 3, }, | ||||
| {["loc"] = Point( 3, 2 ), ["terrain"] = 6, }, | ||||
| {["loc"] = Point( 3, 3 ), ["terrain"] = 0, ["undo_state"] = {["active"] = true, }, | ||||
| }, | ||||
| {["loc"] = Point( 3, 4 ), ["terrain"] = 6, ["undo_state"] = {["terrain"] = 6, ["active"] = true, }, | ||||
| }, | ||||
| {["loc"] = Point( 3, 5 ), ["terrain"] = 6, ["undo_state"] = {["terrain"] = 6, ["active"] = true, }, | ||||
| }, | ||||
| {["loc"] = Point( 3, 7 ), ["terrain"] = 1, ["populated"] = 1, ["people1"] = 203, ["people2"] = 0, ["health_max"] = 2, }, | ||||
| {["loc"] = Point( 4, 0 ), ["terrain"] = 3, }, | ||||
| {["loc"] = Point( 4, 1 ), ["terrain"] = 3, }, | ||||
| {["loc"] = Point( 4, 3 ), ["terrain"] = 6, }, | ||||
| {["loc"] = Point( 4, 4 ), ["terrain"] = 6, }, | ||||
| {["loc"] = Point( 4, 5 ), ["terrain"] = 1, ["populated"] = 1, ["grappled"] = 1, ["people1"] = 167, ["people2"] = 0, ["health_max"] = 2, }, | ||||
| {["loc"] = Point( 4, 6 ), ["terrain"] = 0, ["grapple_targets"] = {0, }, | ||||
| }, | ||||
| {["loc"] = Point( 4, 7 ), ["terrain"] = 4, }, | ||||
| {["loc"] = Point( 5, 0 ), ["terrain"] = 3, }, | ||||
| {["loc"] = Point( 5, 1 ), ["terrain"] = 3, }, | ||||
| {["loc"] = Point( 5, 5 ), ["terrain"] = 6, }, | ||||
| {["loc"] = Point( 5, 7 ), ["terrain"] = 4, }, | ||||
| {["loc"] = Point( 6, 0 ), ["terrain"] = 3, }, | ||||
| {["loc"] = Point( 6, 1 ), ["terrain"] = 3, }, | ||||
| {["loc"] = Point( 6, 6 ), ["terrain"] = 4, }, | ||||
| {["loc"] = Point( 6, 7 ), ["terrain"] = 4, }, | ||||
| {["loc"] = Point( 7, 0 ), ["terrain"] = 3, }, | ||||
| {["loc"] = Point( 7, 1 ), ["terrain"] = 3, }, | ||||
| {["loc"] = Point( 7, 2 ), ["terrain"] = 6, }, | ||||
| {["loc"] = Point( 7, 5 ), ["terrain"] = 4, }, | ||||
| {["loc"] = Point( 7, 6 ), ["terrain"] = 4, }, | ||||
| {["loc"] = Point( 7, 7 ), ["terrain"] = 4, }, | ||||
| }, | ||||
| ["pod"] = Point(4,4), ["rain"] = 3, ["rain_type"] = 0, ["spawns"] = {"Jelly_Health1", "Firefly1", "Scorpion1", }, | ||||
| ["spawn_ids"] = {15, 16, 17, }, | ||||
| ["spawn_points"] = {Point(5,3), Point(7,3), Point(6,5), }, | ||||
| ["zones"] = {}, | ||||
| ["tags"] = {"mountain", "water", "tide", "any_sector", }, | ||||
| 
 | ||||
| 
 | ||||
| ["pawn1"] = {["type"] = "PunchMech", ["name"] = "", ["id"] = 0, ["mech"] = true, ["offset"] = 0,  | ||||
| ["reactor"] = {["iNormalPower"] = 0, ["iUsedPower"] = 1, ["iBonusPower"] = 0, ["iUsedBonus"] = 0, ["iUndoPower"] = 0, ["iUsedUndo"] = 0, }, | ||||
| ["movePower"] = {0, }, | ||||
| ["healthPower"] = {0, }, | ||||
| ["primary"] = "Prime_Punchmech", ["primary_power"] = {1, }, | ||||
| ["primary_power_class"] = false, ["primary_mod1"] = {0, 0, }, | ||||
| ["primary_mod2"] = {0, 0, 0, }, | ||||
| ["primary_uses"] = 1, ["primary_damaged"] = false, ["primary_starting"] = true, ["pilot"] = {["id"] = "Pilot_Original", ["name"] = "Ralph Karlsson", ["name_id"] = "Pilot_Original_Name", ["renamed"] = false, ["skill1"] = 3, ["skill2"] = 0, ["exp"] = 0, ["level"] = 0, ["travel"] = 0, ["final"] = 0, ["starting"] = true, }, | ||||
| ["iTeamId"] = 1, ["iFaction"] = 0, ["health"] = 3, ["max_health"] = 3, ["undo_state"] = {["health"] = 5, ["max_health"] = 5, }, | ||||
| ["undo_ready"] = false, ["undo_point"] = Point(-1,-1), ["iMissionDamage"] = 0, ["location"] = Point(3,5), ["last_location"] = Point(3,5), ["bActive"] = true, ["iCurrentWeapon"] = 0, ["iTurnCount"] = 1, ["undoPosition"] = Point(-1,-1), ["undoReady"] = false, ["iKillCount"] = 0, ["iOwner"] = 0, ["piTarget"] = Point(-1,-1), ["piOrigin"] = Point(-1,-1), ["piQueuedShot"] = Point(-1,-1), ["iQueuedSkill"] = -1, ["priorityTarget"] = Point(-1,-1), ["targetHistory"] = Point(-1,-1), }, | ||||
| 
 | ||||
| 
 | ||||
| ["pawn2"] = {["type"] = "TankMech", ["name"] = "", ["id"] = 1, ["mech"] = true, ["offset"] = 0,  | ||||
| ["reactor"] = {["iNormalPower"] = 0, ["iUsedPower"] = 1, ["iBonusPower"] = 0, ["iUsedBonus"] = 0, ["iUndoPower"] = 0, ["iUsedUndo"] = 0, }, | ||||
| ["movePower"] = {0, }, | ||||
| ["healthPower"] = {0, }, | ||||
| ["primary"] = "Brute_Tankmech", ["primary_power"] = {1, }, | ||||
| ["primary_power_class"] = false, ["primary_mod1"] = {0, 0, }, | ||||
| ["primary_mod2"] = {0, 0, 0, }, | ||||
| ["primary_uses"] = 1, ["primary_damaged"] = false, ["primary_starting"] = true, ["pilot"] = {["id"] = "Pilot_Pinnacle", ["name"] = "Clare", ["name_id"] = "", ["renamed"] = false, ["skill1"] = 2, ["skill2"] = 0, ["exp"] = 0, ["level"] = 0, ["travel"] = 0, ["final"] = 0, ["starting"] = true, }, | ||||
| ["iTeamId"] = 1, ["iFaction"] = 0, ["health"] = 3, ["max_health"] = 3, ["undo_state"] = {["health"] = 5, ["max_health"] = 5, }, | ||||
| ["undo_ready"] = false, ["undo_point"] = Point(-1,-1), ["iMissionDamage"] = 0, ["location"] = Point(3,4), ["last_location"] = Point(3,4), ["bActive"] = true, ["iCurrentWeapon"] = 0, ["iTurnCount"] = 1, ["undoPosition"] = Point(-1,-1), ["undoReady"] = false, ["iKillCount"] = 0, ["iOwner"] = 1, ["piTarget"] = Point(-1,-1), ["piOrigin"] = Point(-1,-1), ["piQueuedShot"] = Point(-1,-1), ["iQueuedSkill"] = -1, ["priorityTarget"] = Point(-1,-1), ["targetHistory"] = Point(-1,-1), }, | ||||
| 
 | ||||
| 
 | ||||
| ["pawn3"] = {["type"] = "ArtiMech", ["name"] = "", ["id"] = 2, ["mech"] = true, ["offset"] = 0,  | ||||
| ["reactor"] = {["iNormalPower"] = 0, ["iUsedPower"] = 1, ["iBonusPower"] = 0, ["iUsedBonus"] = 0, ["iUndoPower"] = 0, ["iUsedUndo"] = 0, }, | ||||
| ["movePower"] = {0, }, | ||||
| ["healthPower"] = {0, }, | ||||
| ["primary"] = "Ranged_Artillerymech", ["primary_power"] = {1, }, | ||||
| ["primary_power_class"] = false, ["primary_mod1"] = {0, }, | ||||
| ["primary_mod2"] = {0, 0, 0, }, | ||||
| ["primary_uses"] = 1, ["primary_damaged"] = false, ["primary_starting"] = true, ["pilot"] = {["id"] = "Pilot_Archive", ["name"] = "Ilona Romano", ["name_id"] = "", ["renamed"] = false, ["skill1"] = 2, ["skill2"] = 0, ["exp"] = 0, ["level"] = 0, ["travel"] = 0, ["final"] = 0, ["starting"] = true, }, | ||||
| ["iTeamId"] = 1, ["iFaction"] = 0, ["health"] = 2, ["max_health"] = 2, ["undo_state"] = {["health"] = 5, ["max_health"] = 5, }, | ||||
| ["undo_ready"] = false, ["undo_point"] = Point(-1,-1), ["iMissionDamage"] = 0, ["location"] = Point(3,3), ["last_location"] = Point(3,3), ["bActive"] = true, ["iCurrentWeapon"] = 0, ["iTurnCount"] = 1, ["undoPosition"] = Point(-1,-1), ["undoReady"] = false, ["iKillCount"] = 0, ["iOwner"] = 2, ["piTarget"] = Point(-1,-1), ["piOrigin"] = Point(-1,-1), ["piQueuedShot"] = Point(-1,-1), ["iQueuedSkill"] = -1, ["priorityTarget"] = Point(-1,-1), ["targetHistory"] = Point(-1,-1), }, | ||||
| 
 | ||||
| 
 | ||||
| ["pawn4"] = {["type"] = "Hornet1", ["name"] = "", ["id"] = 8, ["mech"] = false, ["offset"] = 0, ["primary"] = "HornetAtk1", ["iTeamId"] = 6, ["iFaction"] = 0, ["health"] = 2, ["max_health"] = 2, ["undo_state"] = {["health"] = 5, ["max_health"] = 5, }, | ||||
| ["undo_ready"] = false, ["undo_point"] = Point(-1,-1), ["iMissionDamage"] = 0, ["location"] = Point(5,5), ["last_location"] = Point(5,4), ["iCurrentWeapon"] = 1, ["iTurnCount"] = 1, ["undoPosition"] = Point(-1,-1), ["undoReady"] = false, ["iKillCount"] = 0, ["iOwner"] = 8, ["piTarget"] = Point(4,5), ["piOrigin"] = Point(5,5), ["piQueuedShot"] = Point(4,5), ["iQueuedSkill"] = 1, ["priorityTarget"] = Point(-1,-1), ["targetHistory"] = Point(4,5), }, | ||||
| 
 | ||||
| 
 | ||||
| ["pawn5"] = {["type"] = "Firefly1", ["name"] = "", ["id"] = 9, ["mech"] = false, ["offset"] = 0, ["primary"] = "FireflyAtk1", ["iTeamId"] = 6, ["iFaction"] = 0, ["health"] = 3, ["max_health"] = 3, ["undo_state"] = {["health"] = 5, ["max_health"] = 5, }, | ||||
| ["undo_ready"] = false, ["undo_point"] = Point(-1,-1), ["iMissionDamage"] = 0, ["location"] = Point(4,4), ["last_location"] = Point(5,4), ["iCurrentWeapon"] = 1, ["iTurnCount"] = 1, ["undoPosition"] = Point(-1,-1), ["undoReady"] = false, ["iKillCount"] = 0, ["iOwner"] = 9, ["piTarget"] = Point(4,5), ["piOrigin"] = Point(4,4), ["piQueuedShot"] = Point(4,5), ["iQueuedSkill"] = 1, ["priorityTarget"] = Point(-1,-1), ["targetHistory"] = Point(4,5), }, | ||||
| 
 | ||||
| 
 | ||||
| ["pawn6"] = {["type"] = "Scorpion1", ["name"] = "", ["id"] = 10, ["mech"] = false, ["offset"] = 0, ["primary"] = "ScorpionAtk1", ["iTeamId"] = 6, ["iFaction"] = 0, ["health"] = 3, ["max_health"] = 3, ["undo_state"] = {["health"] = 5, ["max_health"] = 5, }, | ||||
| ["undo_ready"] = false, ["undo_point"] = Point(-1,-1), ["iMissionDamage"] = 0, ["location"] = Point(4,6), ["last_location"] = Point(5,6), ["iCurrentWeapon"] = 1, ["iTurnCount"] = 1, ["undoPosition"] = Point(-1,-1), ["undoReady"] = false, ["iKillCount"] = 0, ["iOwner"] = 10, ["piTarget"] = Point(4,5), ["piOrigin"] = Point(4,6), ["piQueuedShot"] = Point(4,5), ["iQueuedSkill"] = 1, ["priorityTarget"] = Point(-1,-1), ["targetHistory"] = Point(4,5), }, | ||||
| ["pawn_count"] = 6, ["blocked_points"] = {Point(0,1), Point(0,2), Point(1,1), Point(1,2), Point(2,1), Point(2,2), Point(3,1), Point(3,2), Point(4,1), Point(4,2), Point(5,1), Point(5,2), Point(6,1), Point(6,2), Point(7,1), Point(7,2), }, | ||||
| ["blocked_type"] = {2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, }, | ||||
| }, | ||||
| 
 | ||||
| 
 | ||||
| }, | ||||
| ["state"] = 1, ["name"] = "Artifact Vaults", }, | ||||
| 
 | ||||
| ["region5"] = {["mission"] = "", ["state"] = 2, ["name"] = "Corporate HQ", ["objectives"] = {}, | ||||
| }, | ||||
| 
 | ||||
| ["region6"] = {["mission"] = "Mission2", ["state"] = 0, ["name"] = "Storage Vaults", }, | ||||
| 
 | ||||
| ["region7"] = {["mission"] = "Mission7", ["player"] = {["battle_type"] = 0, ["iCurrentTurn"] = 0, ["iTeamTurn"] = 1, ["iState"] = 4, ["sMission"] = "Mission7", ["podReward"] = CreateEffect({}), ["secret"] = false, ["spawn_needed"] = false, ["env_time"] = 1000, ["actions"] = 0, ["iUndoTurn"] = 1, ["aiState"] = 0, ["aiDelay"] = 0.000000, ["aiSeed"] = 222274790, ["victory"] = 2, ["undo_pawns"] = {}, | ||||
| 
 | ||||
| 
 | ||||
| ["map_data"] = {["version"] = 7, ["dimensions"] = Point( 8, 8 ), ["name"] = "any35",  | ||||
| ["map"] = {{["loc"] = Point( 0, 0 ), ["terrain"] = 4, }, | ||||
| {["loc"] = Point( 0, 1 ), ["terrain"] = 6, }, | ||||
| {["loc"] = Point( 0, 4 ), ["terrain"] = 6, }, | ||||
| {["loc"] = Point( 0, 7 ), ["terrain"] = 4, }, | ||||
| {["loc"] = Point( 1, 0 ), ["terrain"] = 4, }, | ||||
| {["loc"] = Point( 1, 3 ), ["terrain"] = 1, ["populated"] = 1, ["people1"] = 76, ["people2"] = 0, ["health_max"] = 1, }, | ||||
| {["loc"] = Point( 1, 4 ), ["terrain"] = 1, ["populated"] = 1, ["people1"] = 77, ["people2"] = 0, ["health_max"] = 1, }, | ||||
| {["loc"] = Point( 1, 5 ), ["terrain"] = 6, }, | ||||
| {["loc"] = Point( 1, 6 ), ["terrain"] = 0, ["item"] = "Item_Mine", }, | ||||
| {["loc"] = Point( 1, 7 ), ["terrain"] = 4, }, | ||||
| {["loc"] = Point( 2, 0 ), ["terrain"] = 1, ["populated"] = 1, ["people1"] = 113, ["people2"] = 0, ["health_max"] = 1, }, | ||||
| {["loc"] = Point( 2, 1 ), ["terrain"] = 0, ["item"] = "Item_Mine", }, | ||||
| {["loc"] = Point( 2, 4 ), ["terrain"] = 0, ["item"] = "Item_Mine", }, | ||||
| {["loc"] = Point( 2, 7 ), ["terrain"] = 1, ["populated"] = 1, ["people1"] = 76, ["people2"] = 0, ["health_max"] = 1, }, | ||||
| {["loc"] = Point( 3, 0 ), ["terrain"] = 4, }, | ||||
| {["loc"] = Point( 3, 3 ), ["terrain"] = 1, ["populated"] = 1, ["people1"] = 174, ["people2"] = 0, ["health_max"] = 2, }, | ||||
| {["loc"] = Point( 3, 4 ), ["terrain"] = 1, ["populated"] = 1, ["unique"] = "str_recycle1", ["people1"] = 67, ["people2"] = 0, ["health_max"] = 1, }, | ||||
| {["loc"] = Point( 3, 6 ), ["terrain"] = 0, ["item"] = "Item_Mine", }, | ||||
| {["loc"] = Point( 3, 7 ), ["terrain"] = 4, }, | ||||
| {["loc"] = Point( 4, 0 ), ["terrain"] = 1, ["populated"] = 1, ["people1"] = 223, ["people2"] = 0, ["health_max"] = 2, }, | ||||
| {["loc"] = Point( 4, 2 ), ["terrain"] = 0, ["item"] = "Item_Mine", }, | ||||
| {["loc"] = Point( 4, 5 ), ["terrain"] = 0, ["item"] = "Item_Mine", }, | ||||
| {["loc"] = Point( 4, 7 ), ["terrain"] = 1, ["populated"] = 1, ["people1"] = 194, ["people2"] = 0, ["health_max"] = 2, }, | ||||
| {["loc"] = Point( 5, 0 ), ["terrain"] = 3, }, | ||||
| {["loc"] = Point( 5, 3 ), ["terrain"] = 0, ["item"] = "Item_Mine", }, | ||||
| {["loc"] = Point( 5, 7 ), ["terrain"] = 3, }, | ||||
| {["loc"] = Point( 6, 0 ), ["terrain"] = 3, }, | ||||
| {["loc"] = Point( 6, 1 ), ["terrain"] = 3, }, | ||||
| {["loc"] = Point( 6, 5 ), ["terrain"] = 0, ["item"] = "Item_Mine", }, | ||||
| {["loc"] = Point( 6, 6 ), ["terrain"] = 3, }, | ||||
| {["loc"] = Point( 6, 7 ), ["terrain"] = 3, }, | ||||
| {["loc"] = Point( 7, 0 ), ["terrain"] = 4, }, | ||||
| {["loc"] = Point( 7, 1 ), ["terrain"] = 3, }, | ||||
| {["loc"] = Point( 7, 2 ), ["terrain"] = 6, }, | ||||
| {["loc"] = Point( 7, 6 ), ["terrain"] = 3, }, | ||||
| {["loc"] = Point( 7, 7 ), ["terrain"] = 4, }, | ||||
| }, | ||||
| ["rain"] = 3, ["rain_type"] = 0, ["spawns"] = {"Scorpion1", "Scorpion1", "Firefly1", "Hornet1", }, | ||||
| ["spawn_ids"] = {11, 12, 13, 14, }, | ||||
| ["spawn_points"] = {Point(5,5), Point(6,3), Point(7,5), Point(5,2), }, | ||||
| ["zones"] = {["satellite"] = {Point( 5, 5 ), Point( 5, 4 ), Point( 5, 3 ), Point( 5, 2 ), }, | ||||
| }, | ||||
| ["tags"] = {"generic", "any_sector", "water", "satellite", "mountain", }, | ||||
| ["pawn_count"] = 0, ["blocked_points"] = {}, | ||||
| ["blocked_type"] = {}, | ||||
| }, | ||||
| 
 | ||||
| 
 | ||||
| }, | ||||
| ["state"] = 1, ["name"] = "Excavation Site", }, | ||||
| ["iBattleRegion"] = 4, } | ||||
|   | ||||
| 
 | ||||
| GAME = {  | ||||
| ["Island"] = 1,  | ||||
| ["PodDeck"] = {  | ||||
| [1] = {  | ||||
| ["cores"] = 1  | ||||
| },  | ||||
| [2] = {  | ||||
| ["cores"] = 1  | ||||
| },  | ||||
| [3] = {  | ||||
| ["cores"] = 1,  | ||||
| ["weapon"] = "random"  | ||||
| },  | ||||
| [4] = {  | ||||
| ["cores"] = 1,  | ||||
| ["weapon"] = "random"  | ||||
| },  | ||||
| [5] = {  | ||||
| ["cores"] = 1,  | ||||
| ["weapon"] = "random"  | ||||
| },  | ||||
| [6] = {  | ||||
| ["cores"] = 1,  | ||||
| ["weapon"] = "random"  | ||||
| },  | ||||
| [7] = {  | ||||
| ["cores"] = 1,  | ||||
| ["pilot"] = "random"  | ||||
| },  | ||||
| [8] = {  | ||||
| ["cores"] = 1,  | ||||
| ["pilot"] = "random"  | ||||
| },  | ||||
| [9] = {  | ||||
| ["cores"] = 1,  | ||||
| ["pilot"] = "random"  | ||||
| }  | ||||
| },  | ||||
| ["Missions"] = {  | ||||
| [1] = {  | ||||
| ["Spawner"] = {  | ||||
| ["curr_weakRatio"] = {  | ||||
| [1] = 3,  | ||||
| [2] = 4  | ||||
| },  | ||||
| ["curr_upgradeRatio"] = {  | ||||
| [1] = 0,  | ||||
| [2] = 4  | ||||
| },  | ||||
| ["upgrade_streak"] = 0,  | ||||
| ["num_spawns"] = 6,  | ||||
| ["pawn_counts"] = {  | ||||
| ["Firefly"] = 2,  | ||||
| ["Hornet"] = 1,  | ||||
| ["Jelly_Health"] = 1,  | ||||
| ["Scorpion"] = 2  | ||||
| }  | ||||
| },  | ||||
| ["AssetId"] = "Str_Battery",  | ||||
| ["BonusObjs"] = {  | ||||
| [1] = 3,  | ||||
| [2] = 1  | ||||
| },  | ||||
| ["AssetLoc"] = Point( 0, 5 ),  | ||||
| ["ID"] = "Mission_Tides",  | ||||
| ["VoiceEvents"] = {  | ||||
| },  | ||||
| ["LiveEnvironment"] = {  | ||||
| ["Index"] = 2,  | ||||
| ["Planned"] = true  | ||||
| },  | ||||
| ["PowerStart"] = 5  | ||||
| },  | ||||
| [2] = {  | ||||
| ["BonusObjs"] = {  | ||||
| [1] = 1  | ||||
| },  | ||||
| ["SpawnStart"] = {  | ||||
| [1] = 3,  | ||||
| [2] = 3,  | ||||
| [3] = 4,  | ||||
| [4] = 4  | ||||
| },  | ||||
| ["InfiniteSpawn"] = true,  | ||||
| ["SpawnsPerTurn_Easy"] = {  | ||||
| [1] = 2,  | ||||
| [2] = 1  | ||||
| },  | ||||
| ["AssetId"] = "Str_Bar",  | ||||
| ["ID"] = "Mission_Artillery",  | ||||
| ["BonusPool"] = {  | ||||
| [1] = 3,  | ||||
| [2] = 4,  | ||||
| [3] = 5,  | ||||
| [4] = 6  | ||||
| },  | ||||
| ["SpawnStart_Easy"] = {  | ||||
| [1] = 2,  | ||||
| [2] = 2,  | ||||
| [3] = 3,  | ||||
| [4] = 3  | ||||
| },  | ||||
| ["SpawnsPerTurn"] = {  | ||||
| [1] = 2,  | ||||
| [2] = 3  | ||||
| }  | ||||
| },  | ||||
| [3] = {  | ||||
| ["ID"] = "Mission_Dam",  | ||||
| ["BonusObjs"] = {  | ||||
| },  | ||||
| ["DiffMod"] = 1  | ||||
| },  | ||||
| [4] = {  | ||||
| ["ID"] = "Mission_Tanks",  | ||||
| ["BonusObjs"] = {  | ||||
| }  | ||||
| },  | ||||
| [5] = {  | ||||
| ["BonusObjs"] = {  | ||||
| [1] = 5,  | ||||
| [2] = 1  | ||||
| },  | ||||
| ["SpawnStart"] = {  | ||||
| [1] = 3,  | ||||
| [2] = 3,  | ||||
| [3] = 4,  | ||||
| [4] = 4  | ||||
| },  | ||||
| ["InfiniteSpawn"] = true,  | ||||
| ["SpawnsPerTurn_Easy"] = {  | ||||
| [1] = 2,  | ||||
| [2] = 1  | ||||
| },  | ||||
| ["AssetId"] = "Str_Power",  | ||||
| ["ID"] = "Mission_Airstrike",  | ||||
| ["BonusPool"] = {  | ||||
| [1] = 3,  | ||||
| [2] = 4,  | ||||
| [3] = 5,  | ||||
| [4] = 6  | ||||
| },  | ||||
| ["SpawnStart_Easy"] = {  | ||||
| [1] = 2,  | ||||
| [2] = 2,  | ||||
| [3] = 3,  | ||||
| [4] = 3  | ||||
| },  | ||||
| ["SpawnsPerTurn"] = {  | ||||
| [1] = 2,  | ||||
| [2] = 3  | ||||
| }  | ||||
| },  | ||||
| [6] = {  | ||||
| ["BonusObjs"] = {  | ||||
| [1] = 1  | ||||
| },  | ||||
| ["SpawnStart"] = {  | ||||
| [1] = 3,  | ||||
| [2] = 3,  | ||||
| [3] = 4,  | ||||
| [4] = 4  | ||||
| },  | ||||
| ["InfiniteSpawn"] = true,  | ||||
| ["SpawnsPerTurn_Easy"] = {  | ||||
| [1] = 2,  | ||||
| [2] = 1  | ||||
| },  | ||||
| ["AssetId"] = "Str_Power",  | ||||
| ["ID"] = "Mission_Volatile",  | ||||
| ["BonusPool"] = {  | ||||
| [1] = 3,  | ||||
| [2] = 4,  | ||||
| [3] = 5,  | ||||
| [4] = 6  | ||||
| },  | ||||
| ["SpawnStart_Easy"] = {  | ||||
| [1] = 2,  | ||||
| [2] = 2,  | ||||
| [3] = 3,  | ||||
| [4] = 3  | ||||
| },  | ||||
| ["SpawnsPerTurn"] = {  | ||||
| [1] = 2,  | ||||
| [2] = 3  | ||||
| }  | ||||
| },  | ||||
| [7] = {  | ||||
| ["Spawner"] = {  | ||||
| ["curr_weakRatio"] = {  | ||||
| [1] = 1,  | ||||
| [2] = 1  | ||||
| },  | ||||
| ["curr_upgradeRatio"] = {  | ||||
| [1] = 0,  | ||||
| [2] = 1  | ||||
| },  | ||||
| ["upgrade_streak"] = 0,  | ||||
| ["num_spawns"] = 4,  | ||||
| ["pawn_counts"] = {  | ||||
| ["Firefly"] = 1,  | ||||
| ["Scorpion"] = 2,  | ||||
| ["Hornet"] = 1,  | ||||
| ["Jelly_Explode"] = 5  | ||||
| }  | ||||
| },  | ||||
| ["AssetId"] = "Str_Nimbus",  | ||||
| ["MineCount"] = 8,  | ||||
| ["AssetLoc"] = Point( 3, 4 ),  | ||||
| ["ID"] = "Mission_Mines",  | ||||
| ["VoiceEvents"] = {  | ||||
| },  | ||||
| ["LiveEnvironment"] = {  | ||||
| },  | ||||
| ["BonusObjs"] = {  | ||||
| [1] = 4,  | ||||
| [2] = 1  | ||||
| }  | ||||
| },  | ||||
| [8] = {  | ||||
| ["ID"] = "Mission_FireflyBoss",  | ||||
| ["BonusObjs"] = {  | ||||
| [1] = 1  | ||||
| },  | ||||
| ["AssetId"] = "Str_Tower"  | ||||
| }  | ||||
| },  | ||||
| ["WeaponDeck"] = {  | ||||
| [31] = "Ranged_Ice",  | ||||
| [2] = "Prime_Lasermech",  | ||||
| [8] = "Prime_Areablast",  | ||||
| [32] = "Ranged_Fireball",  | ||||
| [33] = "Ranged_RainingVolley",  | ||||
| [34] = "Ranged_Wide",  | ||||
| [35] = "Ranged_Dual",  | ||||
| [9] = "Prime_Leap",  | ||||
| [36] = "Science_Pullmech",  | ||||
| [37] = "Science_Gravwell",  | ||||
| [38] = "Science_Repulse",  | ||||
| [39] = "Science_AcidShot",  | ||||
| [10] = "Prime_SpinFist",  | ||||
| [40] = "Science_Confuse",  | ||||
| [41] = "Science_SmokeDefense",  | ||||
| [42] = "Science_Shield",  | ||||
| [43] = "Science_FreezeBeam",  | ||||
| [11] = "Prime_Sword",  | ||||
| [44] = "Science_LocalShield",  | ||||
| [45] = "Science_PushBeam",  | ||||
| [46] = "Support_Boosters",  | ||||
| [3] = "Prime_ShieldBash",  | ||||
| [12] = "Prime_Smash",  | ||||
| [48] = "Support_Refrigerate",  | ||||
| [49] = "Support_Destruct",  | ||||
| [50] = "DeploySkill_ShieldTank",  | ||||
| [51] = "DeploySkill_PullTank",  | ||||
| [13] = "Brute_Jetmech",  | ||||
| [52] = "Support_Force",  | ||||
| [53] = "Support_SmokeDrop",  | ||||
| [54] = "Support_Repair",  | ||||
| [55] = "Support_Missiles",  | ||||
| [14] = "Brute_Mirrorshot",  | ||||
| [56] = "Support_Wind",  | ||||
| [57] = "Support_Blizzard",  | ||||
| [58] = "Passive_FlameImmune",  | ||||
| [59] = "Passive_Leech",  | ||||
| [15] = "Brute_PhaseShot",  | ||||
| [60] = "Passive_MassRepair",  | ||||
| [61] = "Passive_Defenses",  | ||||
| [62] = "Passive_Burrows",  | ||||
| [1] = "Prime_Lightning",  | ||||
| [4] = "Prime_Rockmech",  | ||||
| [16] = "Brute_Grapple",  | ||||
| [64] = "Passive_Psions",  | ||||
| [65] = "Passive_Boosters",  | ||||
| [66] = "Passive_Medical",  | ||||
| [17] = "Brute_Shrapnel",  | ||||
| [68] = "Passive_ForceAmp",  | ||||
| [69] = "Passive_CritDefense",  | ||||
| [18] = "Brute_Sniper",  | ||||
| [19] = "Brute_Shockblast",  | ||||
| [5] = "Prime_RightHook",  | ||||
| [20] = "Brute_Beetle",  | ||||
| [21] = "Brute_Unstable",  | ||||
| [22] = "Brute_Splitshot",  | ||||
| [23] = "Brute_Bombrun",  | ||||
| [6] = "Prime_RocketPunch",  | ||||
| [24] = "Brute_Sonic",  | ||||
| [25] = "Ranged_Rockthrow",  | ||||
| [26] = "Ranged_Defensestrike",  | ||||
| [27] = "Ranged_Rocket",  | ||||
| [7] = "Prime_Flamethrower",  | ||||
| [28] = "Ranged_Ignite",  | ||||
| [29] = "Ranged_ScatterShot",  | ||||
| [67] = "Passive_FriendlyFire",  | ||||
| [30] = "Ranged_BackShot",  | ||||
| [63] = "Passive_AutoShields",  | ||||
| [47] = "Support_Smoke"  | ||||
| },  | ||||
| ["Bosses"] = {  | ||||
| [1] = "Mission_FireflyBoss",  | ||||
| [2] = "Mission_ScorpionBoss",  | ||||
| [4] = "Mission_BeetleBoss",  | ||||
| [3] = "Mission_BlobBoss"  | ||||
| },  | ||||
| ["SeenPilots"] = {  | ||||
| [1] = "Pilot_Original",  | ||||
| [2] = "Pilot_Pinnacle",  | ||||
| [4] = "Pilot_Warrior",  | ||||
| [3] = "Pilot_Archive"  | ||||
| },  | ||||
| ["PilotDeck"] = {  | ||||
| [7] = "Pilot_Miner",  | ||||
| [1] = "Pilot_Soldier",  | ||||
| [2] = "Pilot_Youth",  | ||||
| [4] = "Pilot_Medic",  | ||||
| [8] = "Pilot_Recycler",  | ||||
| [9] = "Pilot_Assassin",  | ||||
| [5] = "Pilot_Hotshot",  | ||||
| [10] = "Pilot_Leader",  | ||||
| [3] = "Pilot_Aquatic",  | ||||
| [6] = "Pilot_Genius",  | ||||
| [11] = "Pilot_Repairman"  | ||||
| },  | ||||
| ["Enemies"] = {  | ||||
| [1] = {  | ||||
| [6] = "Crab",  | ||||
| [2] = "Firefly",  | ||||
| [3] = "Hornet",  | ||||
| [1] = "Scorpion",  | ||||
| [4] = "Jelly_Health",  | ||||
| [5] = "Blobber",  | ||||
| ["island"] = 1  | ||||
| },  | ||||
| [2] = {  | ||||
| [6] = "Blobber",  | ||||
| [2] = "Scorpion",  | ||||
| [3] = "Firefly",  | ||||
| [1] = "Scarab",  | ||||
| [4] = "Jelly_Explode",  | ||||
| [5] = "Beetle",  | ||||
| ["island"] = 2  | ||||
| },  | ||||
| [4] = {  | ||||
| [6] = "Spider",  | ||||
| [2] = "Firefly",  | ||||
| [3] = "Hornet",  | ||||
| [1] = "Leaper",  | ||||
| [4] = "Jelly_Regen",  | ||||
| [5] = "Centipede",  | ||||
| ["island"] = 4  | ||||
| },  | ||||
| [3] = {  | ||||
| [6] = "Beetle",  | ||||
| [2] = "Hornet",  | ||||
| [3] = "Scarab",  | ||||
| [1] = "Leaper",  | ||||
| [4] = "Jelly_Armor",  | ||||
| [5] = "Digger",  | ||||
| ["island"] = 3  | ||||
| }  | ||||
| }  | ||||
| } | ||||
| 
 | ||||
|   | ||||
| 
 | ||||
| SquadData = { | ||||
| ["money"] = 0, ["cores"] = 0, ["bIsFavor"] = false, ["repairs"] = 0, ["CorpReward"] = {CreateEffect({weapon = "DeploySkill_AcidTank",}), CreateEffect({pilot = "Pilot_Warrior",}), CreateEffect({power = 2,}), }, | ||||
| ["RewardClaimed"] = false,  | ||||
| ["skip_pawns"] = true,  | ||||
| 
 | ||||
| ["storage_size"] = 3, ["CorpStore"] = {CreateEffect({weapon = "Science_Swap",money = -1,}), CreateEffect({weapon = "Brute_Heavyrocket",money = -1,}), CreateEffect({weapon = "Passive_Electric",money = -1,}), CreateEffect({weapon = "Prime_Spear",money = -1,}), CreateEffect({money = -3,stock = -1,cores = 1,}), CreateEffect({money = -1,power = 1,stock = -1,}), }, | ||||
| ["store_undo_size"] = 0, } | ||||
|   | ||||
| 
 | ||||
							
								
								
									
										44
									
								
								profile/settings.lua
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										44
									
								
								profile/settings.lua
									
									
									
									
									
										Normal file
									
								
							| @ -0,0 +1,44 @@ | ||||
| Settings = { | ||||
| 
 | ||||
| ["save_version"] = 1,  | ||||
| ["dpad_select"] = 0,  | ||||
| ["disable_shake"] = 0,  | ||||
| ["force_opengl_1"] = 0,  | ||||
| ["speed"] = 500,  | ||||
| ["music_volume"] = 1000,  | ||||
| ["stretched"] = 0,  | ||||
| ["texture_type"] = 0,  | ||||
| ["large_font_tv"] = 0,  | ||||
| ["snap_none"] = 0,  | ||||
| ["gamepad_image"] = 0,  | ||||
| ["no_limit"] = 0,  | ||||
| ["paper_white"] = 500,  | ||||
| ["timer_ui"] = 0,  | ||||
| ["music_version"] = 0,  | ||||
| ["fbo_support"] = 1,  | ||||
| ["large_font"] = 0,  | ||||
| ["max_scale"] = 5,  | ||||
| ["mute"] = 0,  | ||||
| ["windowpos_y"] = 0,  | ||||
| ["large_font_handheld"] = 0,  | ||||
| ["sound_volume"] = 1000,  | ||||
| ["debug"] = 0,  | ||||
| ["buffered_save"] = 0,  | ||||
| ["difficulty"] = 1,  | ||||
| ["grid"] = 1,  | ||||
| ["language"] = 0,  | ||||
| ["windowpos_x"] = 0,  | ||||
| ["io_failed"] = 0,  | ||||
| ["joystick"] = 500,  | ||||
| ["colorblind"] = 0,  | ||||
| ["disable_backups"] = 0,  | ||||
| ["launch_failed"] = 0,  | ||||
| ["no_confirm"] = 0,  | ||||
| ["fullscreen"] = 1,  | ||||
| ["rumble"] = 0,  | ||||
| 
 | ||||
| 
 | ||||
| ["hotkeys"] = {109, 1073742049, 8, 97, 115, 100, 102, 103, 104, 0, 0, 0, 122, 120, 9, 113, 1073742048, 1073742050, 49, 50, 114, 32, 1073741892, }, | ||||
| ["hotkeys2"] = {-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, }, | ||||
| 
 | ||||
| ["last_profile"] = "Fooble", } | ||||
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		Reference in New Issue
	
	Block a user