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into-the-llm/profile/profile_Fooble/undoSave.lua

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Lua
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GameData = {["save_version"] = 1, ["language"] = 1, ["network"] = 5, ["networkMax"] = 7, ["overflow"] = 0, ["seed"] = 644345507, ["difficulty"] = 1, ["ach_info"] = {["squad"] = "Archive_A", ["trackers"] = {["Detritus_B_2"] = 0, ["Global_Challenge_Power"] = 0, ["Archive_A_1"] = 0, ["Archive_B_2"] = 0, ["Rust_A_2"] = 0, ["Rust_A_3"] = 0, ["Pinnacle_A_3"] = 0, ["Archive_B_1"] = 0, ["Pinnacle_B_3"] = 0, ["Detritus_B_1"] = 0, ["Pinnacle_B_1"] = 0, ["Global_Island_Mechs"] = 0, ["Global_Island_Building"] = 0, },
},
["current"] = {["score"] = 0, ["time"] = 709082.625000, ["kills"] = 0, ["damage"] = 0, ["failures"] = 0, ["difficulty"] = 1, ["victory"] = false, ["squad"] = 0,
["mechs"] = {"PunchMech", "TankMech", "ArtiMech", },
["colors"] = {0, 0, 0, },
["weapons"] = {"Prime_Punchmech", "", "Brute_Tankmech", "", "Ranged_Artillerymech", "", },
["pilot0"] = {["id"] = "Pilot_Original", ["name"] = "Ralph Karlsson", ["name_id"] = "Pilot_Original_Name", ["renamed"] = false, ["skill1"] = 3, ["skill2"] = 0, ["exp"] = 0, ["level"] = 0, ["travel"] = 0, ["final"] = 0, ["starting"] = true, },
["pilot1"] = {["id"] = "Pilot_Pinnacle", ["name"] = "Clare", ["name_id"] = "", ["renamed"] = false, ["skill1"] = 2, ["skill2"] = 0, ["exp"] = 0, ["level"] = 0, ["travel"] = 0, ["final"] = 0, ["starting"] = true, },
["pilot2"] = {["id"] = "Pilot_Archive", ["name"] = "Ilona Romano", ["name_id"] = "", ["renamed"] = false, ["skill1"] = 2, ["skill2"] = 0, ["exp"] = 0, ["level"] = 0, ["travel"] = 0, ["final"] = 0, ["starting"] = true, },
},
["current_squad"] = 0, ["undosave"] = true, }
RegionData = {
["sector"] = 0, ["island"] = 0, ["secret"] = false,
["island0"] = {["corporation"] = "Corp_Grass", ["id"] = 0, ["secured"] = false, },
["island1"] = {["corporation"] = "Corp_Desert", ["id"] = 1, ["secured"] = false, },
["island2"] = {["corporation"] = "Corp_Snow", ["id"] = 2, ["secured"] = false, },
["island3"] = {["corporation"] = "Corp_Factory", ["id"] = 3, ["secured"] = false, },
["turn"] = 0, ["iTower"] = 5, ["quest_tracker"] = 0, ["quest_id"] = 0, ["podRewards"] = {CreateEffect({cores = 1,}), },
["region0"] = {["mission"] = "Mission4", ["state"] = 0, ["name"] = "The Library", },
["region1"] = {["mission"] = "Mission3", ["state"] = 0, ["name"] = "Retrospect Park", },
["region2"] = {["mission"] = "Mission5", ["state"] = 0, ["name"] = "Antiquity Row", },
["region3"] = {["mission"] = "Mission6", ["state"] = 0, ["name"] = "Historic County", },
["region4"] = {["mission"] = "Mission1", ["player"] = {["battle_type"] = 0, ["iCurrentTurn"] = 1, ["iTeamTurn"] = 1, ["iState"] = 0, ["sMission"] = "Mission1", ["podReward"] = CreateEffect({}), ["secret"] = false, ["spawn_needed"] = false, ["env_time"] = 1000, ["actions"] = 0, ["iUndoTurn"] = 1, ["aiState"] = 3, ["aiDelay"] = 0.000000, ["aiSeed"] = 1540321960, ["victory"] = 2, ["undo_pawns"] = {},
["map_data"] = {["version"] = 7, ["dimensions"] = Point( 8, 8 ), ["name"] = "hightide5",
["map"] = {{["loc"] = Point( 0, 0 ), ["terrain"] = 3, },
{["loc"] = Point( 0, 1 ), ["terrain"] = 3, },
{["loc"] = Point( 0, 4 ), ["terrain"] = 1, ["populated"] = 1, ["people1"] = 59, ["people2"] = 0, ["health_max"] = 1, },
{["loc"] = Point( 0, 5 ), ["terrain"] = 1, ["populated"] = 1, ["unique"] = "str_battery1", ["people1"] = 76, ["people2"] = 0, ["health_max"] = 1, },
{["loc"] = Point( 0, 7 ), ["terrain"] = 4, },
{["loc"] = Point( 1, 0 ), ["terrain"] = 3, },
{["loc"] = Point( 1, 1 ), ["terrain"] = 3, },
{["loc"] = Point( 1, 4 ), ["terrain"] = 1, ["populated"] = 1, ["people1"] = 70, ["people2"] = 0, ["health_max"] = 1, },
{["loc"] = Point( 1, 5 ), ["terrain"] = 1, ["populated"] = 1, ["people1"] = 69, ["people2"] = 0, ["health_max"] = 1, },
{["loc"] = Point( 1, 7 ), ["terrain"] = 1, ["populated"] = 1, ["people1"] = 168, ["people2"] = 0, ["health_max"] = 2, },
{["loc"] = Point( 2, 0 ), ["terrain"] = 3, },
{["loc"] = Point( 2, 1 ), ["terrain"] = 3, },
{["loc"] = Point( 2, 5 ), ["terrain"] = 6, },
{["loc"] = Point( 2, 7 ), ["terrain"] = 1, ["populated"] = 1, ["people1"] = 188, ["people2"] = 0, ["health_max"] = 2, },
{["loc"] = Point( 3, 0 ), ["terrain"] = 3, },
{["loc"] = Point( 3, 1 ), ["terrain"] = 3, },
{["loc"] = Point( 3, 2 ), ["terrain"] = 6, },
{["loc"] = Point( 3, 3 ), ["terrain"] = 0, ["undo_state"] = {["active"] = true, },
},
{["loc"] = Point( 3, 4 ), ["terrain"] = 6, ["undo_state"] = {["terrain"] = 6, ["active"] = true, },
},
{["loc"] = Point( 3, 5 ), ["terrain"] = 6, ["undo_state"] = {["terrain"] = 6, ["active"] = true, },
},
{["loc"] = Point( 3, 7 ), ["terrain"] = 1, ["populated"] = 1, ["people1"] = 203, ["people2"] = 0, ["health_max"] = 2, },
{["loc"] = Point( 4, 0 ), ["terrain"] = 3, },
{["loc"] = Point( 4, 1 ), ["terrain"] = 3, },
{["loc"] = Point( 4, 3 ), ["terrain"] = 6, },
{["loc"] = Point( 4, 4 ), ["terrain"] = 6, },
{["loc"] = Point( 4, 5 ), ["terrain"] = 1, ["populated"] = 1, ["grappled"] = 1, ["people1"] = 167, ["people2"] = 0, ["health_max"] = 2, },
{["loc"] = Point( 4, 6 ), ["terrain"] = 0, ["grapple_targets"] = {0, },
},
{["loc"] = Point( 4, 7 ), ["terrain"] = 4, },
{["loc"] = Point( 5, 0 ), ["terrain"] = 3, },
{["loc"] = Point( 5, 1 ), ["terrain"] = 3, },
{["loc"] = Point( 5, 5 ), ["terrain"] = 6, },
{["loc"] = Point( 5, 7 ), ["terrain"] = 4, },
{["loc"] = Point( 6, 0 ), ["terrain"] = 3, },
{["loc"] = Point( 6, 1 ), ["terrain"] = 3, },
{["loc"] = Point( 6, 6 ), ["terrain"] = 4, },
{["loc"] = Point( 6, 7 ), ["terrain"] = 4, },
{["loc"] = Point( 7, 0 ), ["terrain"] = 3, },
{["loc"] = Point( 7, 1 ), ["terrain"] = 3, },
{["loc"] = Point( 7, 2 ), ["terrain"] = 6, },
{["loc"] = Point( 7, 5 ), ["terrain"] = 4, },
{["loc"] = Point( 7, 6 ), ["terrain"] = 4, },
{["loc"] = Point( 7, 7 ), ["terrain"] = 4, },
},
["pod"] = Point(4,4), ["rain"] = 3, ["rain_type"] = 0, ["spawns"] = {"Jelly_Health1", "Firefly1", "Scorpion1", },
["spawn_ids"] = {15, 16, 17, },
["spawn_points"] = {Point(5,3), Point(7,3), Point(6,5), },
["zones"] = {},
["tags"] = {"mountain", "water", "tide", "any_sector", },
["pawn1"] = {["type"] = "PunchMech", ["name"] = "", ["id"] = 0, ["mech"] = true, ["offset"] = 0,
["reactor"] = {["iNormalPower"] = 0, ["iUsedPower"] = 1, ["iBonusPower"] = 0, ["iUsedBonus"] = 0, ["iUndoPower"] = 0, ["iUsedUndo"] = 0, },
["movePower"] = {0, },
["healthPower"] = {0, },
["primary"] = "Prime_Punchmech", ["primary_power"] = {1, },
["primary_power_class"] = false, ["primary_mod1"] = {0, 0, },
["primary_mod2"] = {0, 0, 0, },
["primary_uses"] = 1, ["primary_damaged"] = false, ["primary_starting"] = true, ["pilot"] = {["id"] = "Pilot_Original", ["name"] = "Ralph Karlsson", ["name_id"] = "Pilot_Original_Name", ["renamed"] = false, ["skill1"] = 3, ["skill2"] = 0, ["exp"] = 0, ["level"] = 0, ["travel"] = 0, ["final"] = 0, ["starting"] = true, },
["iTeamId"] = 1, ["iFaction"] = 0, ["health"] = 3, ["max_health"] = 3, ["undo_state"] = {["health"] = 5, ["max_health"] = 5, },
["undo_ready"] = false, ["undo_point"] = Point(-1,-1), ["iMissionDamage"] = 0, ["location"] = Point(3,5), ["last_location"] = Point(3,5), ["bActive"] = true, ["iCurrentWeapon"] = 0, ["iTurnCount"] = 1, ["undoPosition"] = Point(-1,-1), ["undoReady"] = false, ["iKillCount"] = 0, ["iOwner"] = 0, ["piTarget"] = Point(-1,-1), ["piOrigin"] = Point(-1,-1), ["piQueuedShot"] = Point(-1,-1), ["iQueuedSkill"] = -1, ["priorityTarget"] = Point(-1,-1), ["targetHistory"] = Point(-1,-1), },
["pawn2"] = {["type"] = "TankMech", ["name"] = "", ["id"] = 1, ["mech"] = true, ["offset"] = 0,
["reactor"] = {["iNormalPower"] = 0, ["iUsedPower"] = 1, ["iBonusPower"] = 0, ["iUsedBonus"] = 0, ["iUndoPower"] = 0, ["iUsedUndo"] = 0, },
["movePower"] = {0, },
["healthPower"] = {0, },
["primary"] = "Brute_Tankmech", ["primary_power"] = {1, },
["primary_power_class"] = false, ["primary_mod1"] = {0, 0, },
["primary_mod2"] = {0, 0, 0, },
["primary_uses"] = 1, ["primary_damaged"] = false, ["primary_starting"] = true, ["pilot"] = {["id"] = "Pilot_Pinnacle", ["name"] = "Clare", ["name_id"] = "", ["renamed"] = false, ["skill1"] = 2, ["skill2"] = 0, ["exp"] = 0, ["level"] = 0, ["travel"] = 0, ["final"] = 0, ["starting"] = true, },
["iTeamId"] = 1, ["iFaction"] = 0, ["health"] = 3, ["max_health"] = 3, ["undo_state"] = {["health"] = 5, ["max_health"] = 5, },
["undo_ready"] = false, ["undo_point"] = Point(-1,-1), ["iMissionDamage"] = 0, ["location"] = Point(3,4), ["last_location"] = Point(3,4), ["bActive"] = true, ["iCurrentWeapon"] = 0, ["iTurnCount"] = 1, ["undoPosition"] = Point(-1,-1), ["undoReady"] = false, ["iKillCount"] = 0, ["iOwner"] = 1, ["piTarget"] = Point(-1,-1), ["piOrigin"] = Point(-1,-1), ["piQueuedShot"] = Point(-1,-1), ["iQueuedSkill"] = -1, ["priorityTarget"] = Point(-1,-1), ["targetHistory"] = Point(-1,-1), },
["pawn3"] = {["type"] = "ArtiMech", ["name"] = "", ["id"] = 2, ["mech"] = true, ["offset"] = 0,
["reactor"] = {["iNormalPower"] = 0, ["iUsedPower"] = 1, ["iBonusPower"] = 0, ["iUsedBonus"] = 0, ["iUndoPower"] = 0, ["iUsedUndo"] = 0, },
["movePower"] = {0, },
["healthPower"] = {0, },
["primary"] = "Ranged_Artillerymech", ["primary_power"] = {1, },
["primary_power_class"] = false, ["primary_mod1"] = {0, },
["primary_mod2"] = {0, 0, 0, },
["primary_uses"] = 1, ["primary_damaged"] = false, ["primary_starting"] = true, ["pilot"] = {["id"] = "Pilot_Archive", ["name"] = "Ilona Romano", ["name_id"] = "", ["renamed"] = false, ["skill1"] = 2, ["skill2"] = 0, ["exp"] = 0, ["level"] = 0, ["travel"] = 0, ["final"] = 0, ["starting"] = true, },
["iTeamId"] = 1, ["iFaction"] = 0, ["health"] = 2, ["max_health"] = 2, ["undo_state"] = {["health"] = 5, ["max_health"] = 5, },
["undo_ready"] = false, ["undo_point"] = Point(-1,-1), ["iMissionDamage"] = 0, ["location"] = Point(3,3), ["last_location"] = Point(3,3), ["bActive"] = true, ["iCurrentWeapon"] = 0, ["iTurnCount"] = 1, ["undoPosition"] = Point(-1,-1), ["undoReady"] = false, ["iKillCount"] = 0, ["iOwner"] = 2, ["piTarget"] = Point(-1,-1), ["piOrigin"] = Point(-1,-1), ["piQueuedShot"] = Point(-1,-1), ["iQueuedSkill"] = -1, ["priorityTarget"] = Point(-1,-1), ["targetHistory"] = Point(-1,-1), },
["pawn4"] = {["type"] = "Hornet1", ["name"] = "", ["id"] = 8, ["mech"] = false, ["offset"] = 0, ["primary"] = "HornetAtk1", ["iTeamId"] = 6, ["iFaction"] = 0, ["health"] = 2, ["max_health"] = 2, ["undo_state"] = {["health"] = 5, ["max_health"] = 5, },
["undo_ready"] = false, ["undo_point"] = Point(-1,-1), ["iMissionDamage"] = 0, ["location"] = Point(5,5), ["last_location"] = Point(5,4), ["iCurrentWeapon"] = 1, ["iTurnCount"] = 1, ["undoPosition"] = Point(-1,-1), ["undoReady"] = false, ["iKillCount"] = 0, ["iOwner"] = 8, ["piTarget"] = Point(4,5), ["piOrigin"] = Point(5,5), ["piQueuedShot"] = Point(4,5), ["iQueuedSkill"] = 1, ["priorityTarget"] = Point(-1,-1), ["targetHistory"] = Point(4,5), },
["pawn5"] = {["type"] = "Firefly1", ["name"] = "", ["id"] = 9, ["mech"] = false, ["offset"] = 0, ["primary"] = "FireflyAtk1", ["iTeamId"] = 6, ["iFaction"] = 0, ["health"] = 3, ["max_health"] = 3, ["undo_state"] = {["health"] = 5, ["max_health"] = 5, },
["undo_ready"] = false, ["undo_point"] = Point(-1,-1), ["iMissionDamage"] = 0, ["location"] = Point(4,4), ["last_location"] = Point(5,4), ["iCurrentWeapon"] = 1, ["iTurnCount"] = 1, ["undoPosition"] = Point(-1,-1), ["undoReady"] = false, ["iKillCount"] = 0, ["iOwner"] = 9, ["piTarget"] = Point(4,5), ["piOrigin"] = Point(4,4), ["piQueuedShot"] = Point(4,5), ["iQueuedSkill"] = 1, ["priorityTarget"] = Point(-1,-1), ["targetHistory"] = Point(4,5), },
["pawn6"] = {["type"] = "Scorpion1", ["name"] = "", ["id"] = 10, ["mech"] = false, ["offset"] = 0, ["primary"] = "ScorpionAtk1", ["iTeamId"] = 6, ["iFaction"] = 0, ["health"] = 3, ["max_health"] = 3, ["undo_state"] = {["health"] = 5, ["max_health"] = 5, },
["undo_ready"] = false, ["undo_point"] = Point(-1,-1), ["iMissionDamage"] = 0, ["location"] = Point(4,6), ["last_location"] = Point(5,6), ["iCurrentWeapon"] = 1, ["iTurnCount"] = 1, ["undoPosition"] = Point(-1,-1), ["undoReady"] = false, ["iKillCount"] = 0, ["iOwner"] = 10, ["piTarget"] = Point(4,5), ["piOrigin"] = Point(4,6), ["piQueuedShot"] = Point(4,5), ["iQueuedSkill"] = 1, ["priorityTarget"] = Point(-1,-1), ["targetHistory"] = Point(4,5), },
["pawn_count"] = 6, ["blocked_points"] = {Point(0,1), Point(0,2), Point(1,1), Point(1,2), Point(2,1), Point(2,2), Point(3,1), Point(3,2), Point(4,1), Point(4,2), Point(5,1), Point(5,2), Point(6,1), Point(6,2), Point(7,1), Point(7,2), },
["blocked_type"] = {2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, },
},
},
["state"] = 1, ["name"] = "Artifact Vaults", },
["region5"] = {["mission"] = "", ["state"] = 2, ["name"] = "Corporate HQ", ["objectives"] = {},
},
["region6"] = {["mission"] = "Mission2", ["state"] = 0, ["name"] = "Storage Vaults", },
["region7"] = {["mission"] = "Mission7", ["player"] = {["battle_type"] = 0, ["iCurrentTurn"] = 0, ["iTeamTurn"] = 1, ["iState"] = 4, ["sMission"] = "Mission7", ["podReward"] = CreateEffect({}), ["secret"] = false, ["spawn_needed"] = false, ["env_time"] = 1000, ["actions"] = 0, ["iUndoTurn"] = 1, ["aiState"] = 0, ["aiDelay"] = 0.000000, ["aiSeed"] = 222274790, ["victory"] = 2, ["undo_pawns"] = {},
["map_data"] = {["version"] = 7, ["dimensions"] = Point( 8, 8 ), ["name"] = "any35",
["map"] = {{["loc"] = Point( 0, 0 ), ["terrain"] = 4, },
{["loc"] = Point( 0, 1 ), ["terrain"] = 6, },
{["loc"] = Point( 0, 4 ), ["terrain"] = 6, },
{["loc"] = Point( 0, 7 ), ["terrain"] = 4, },
{["loc"] = Point( 1, 0 ), ["terrain"] = 4, },
{["loc"] = Point( 1, 3 ), ["terrain"] = 1, ["populated"] = 1, ["people1"] = 76, ["people2"] = 0, ["health_max"] = 1, },
{["loc"] = Point( 1, 4 ), ["terrain"] = 1, ["populated"] = 1, ["people1"] = 77, ["people2"] = 0, ["health_max"] = 1, },
{["loc"] = Point( 1, 5 ), ["terrain"] = 6, },
{["loc"] = Point( 1, 6 ), ["terrain"] = 0, ["item"] = "Item_Mine", },
{["loc"] = Point( 1, 7 ), ["terrain"] = 4, },
{["loc"] = Point( 2, 0 ), ["terrain"] = 1, ["populated"] = 1, ["people1"] = 113, ["people2"] = 0, ["health_max"] = 1, },
{["loc"] = Point( 2, 1 ), ["terrain"] = 0, ["item"] = "Item_Mine", },
{["loc"] = Point( 2, 4 ), ["terrain"] = 0, ["item"] = "Item_Mine", },
{["loc"] = Point( 2, 7 ), ["terrain"] = 1, ["populated"] = 1, ["people1"] = 76, ["people2"] = 0, ["health_max"] = 1, },
{["loc"] = Point( 3, 0 ), ["terrain"] = 4, },
{["loc"] = Point( 3, 3 ), ["terrain"] = 1, ["populated"] = 1, ["people1"] = 174, ["people2"] = 0, ["health_max"] = 2, },
{["loc"] = Point( 3, 4 ), ["terrain"] = 1, ["populated"] = 1, ["unique"] = "str_recycle1", ["people1"] = 67, ["people2"] = 0, ["health_max"] = 1, },
{["loc"] = Point( 3, 6 ), ["terrain"] = 0, ["item"] = "Item_Mine", },
{["loc"] = Point( 3, 7 ), ["terrain"] = 4, },
{["loc"] = Point( 4, 0 ), ["terrain"] = 1, ["populated"] = 1, ["people1"] = 223, ["people2"] = 0, ["health_max"] = 2, },
{["loc"] = Point( 4, 2 ), ["terrain"] = 0, ["item"] = "Item_Mine", },
{["loc"] = Point( 4, 5 ), ["terrain"] = 0, ["item"] = "Item_Mine", },
{["loc"] = Point( 4, 7 ), ["terrain"] = 1, ["populated"] = 1, ["people1"] = 194, ["people2"] = 0, ["health_max"] = 2, },
{["loc"] = Point( 5, 0 ), ["terrain"] = 3, },
{["loc"] = Point( 5, 3 ), ["terrain"] = 0, ["item"] = "Item_Mine", },
{["loc"] = Point( 5, 7 ), ["terrain"] = 3, },
{["loc"] = Point( 6, 0 ), ["terrain"] = 3, },
{["loc"] = Point( 6, 1 ), ["terrain"] = 3, },
{["loc"] = Point( 6, 5 ), ["terrain"] = 0, ["item"] = "Item_Mine", },
{["loc"] = Point( 6, 6 ), ["terrain"] = 3, },
{["loc"] = Point( 6, 7 ), ["terrain"] = 3, },
{["loc"] = Point( 7, 0 ), ["terrain"] = 4, },
{["loc"] = Point( 7, 1 ), ["terrain"] = 3, },
{["loc"] = Point( 7, 2 ), ["terrain"] = 6, },
{["loc"] = Point( 7, 6 ), ["terrain"] = 3, },
{["loc"] = Point( 7, 7 ), ["terrain"] = 4, },
},
["rain"] = 3, ["rain_type"] = 0, ["spawns"] = {"Scorpion1", "Scorpion1", "Firefly1", "Hornet1", },
["spawn_ids"] = {11, 12, 13, 14, },
["spawn_points"] = {Point(5,5), Point(6,3), Point(7,5), Point(5,2), },
["zones"] = {["satellite"] = {Point( 5, 5 ), Point( 5, 4 ), Point( 5, 3 ), Point( 5, 2 ), },
},
["tags"] = {"generic", "any_sector", "water", "satellite", "mountain", },
["pawn_count"] = 0, ["blocked_points"] = {},
["blocked_type"] = {},
},
},
["state"] = 1, ["name"] = "Excavation Site", },
["iBattleRegion"] = 4, }
GAME = {
["Island"] = 1,
["PodDeck"] = {
[1] = {
["cores"] = 1
},
[2] = {
["cores"] = 1
},
[3] = {
["cores"] = 1,
["weapon"] = "random"
},
[4] = {
["cores"] = 1,
["weapon"] = "random"
},
[5] = {
["cores"] = 1,
["weapon"] = "random"
},
[6] = {
["cores"] = 1,
["weapon"] = "random"
},
[7] = {
["cores"] = 1,
["pilot"] = "random"
},
[8] = {
["cores"] = 1,
["pilot"] = "random"
},
[9] = {
["cores"] = 1,
["pilot"] = "random"
}
},
["Missions"] = {
[1] = {
["Spawner"] = {
["curr_weakRatio"] = {
[1] = 3,
[2] = 4
},
["curr_upgradeRatio"] = {
[1] = 0,
[2] = 4
},
["upgrade_streak"] = 0,
["num_spawns"] = 6,
["pawn_counts"] = {
["Firefly"] = 2,
["Hornet"] = 1,
["Jelly_Health"] = 1,
["Scorpion"] = 2
}
},
["AssetId"] = "Str_Battery",
["BonusObjs"] = {
[1] = 3,
[2] = 1
},
["AssetLoc"] = Point( 0, 5 ),
["ID"] = "Mission_Tides",
["VoiceEvents"] = {
},
["LiveEnvironment"] = {
["Index"] = 2,
["Planned"] = true
},
["PowerStart"] = 5
},
[2] = {
["BonusObjs"] = {
[1] = 1
},
["SpawnStart"] = {
[1] = 3,
[2] = 3,
[3] = 4,
[4] = 4
},
["InfiniteSpawn"] = true,
["SpawnsPerTurn_Easy"] = {
[1] = 2,
[2] = 1
},
["AssetId"] = "Str_Bar",
["ID"] = "Mission_Artillery",
["BonusPool"] = {
[1] = 3,
[2] = 4,
[3] = 5,
[4] = 6
},
["SpawnStart_Easy"] = {
[1] = 2,
[2] = 2,
[3] = 3,
[4] = 3
},
["SpawnsPerTurn"] = {
[1] = 2,
[2] = 3
}
},
[3] = {
["ID"] = "Mission_Dam",
["BonusObjs"] = {
},
["DiffMod"] = 1
},
[4] = {
["ID"] = "Mission_Tanks",
["BonusObjs"] = {
}
},
[5] = {
["BonusObjs"] = {
[1] = 5,
[2] = 1
},
["SpawnStart"] = {
[1] = 3,
[2] = 3,
[3] = 4,
[4] = 4
},
["InfiniteSpawn"] = true,
["SpawnsPerTurn_Easy"] = {
[1] = 2,
[2] = 1
},
["AssetId"] = "Str_Power",
["ID"] = "Mission_Airstrike",
["BonusPool"] = {
[1] = 3,
[2] = 4,
[3] = 5,
[4] = 6
},
["SpawnStart_Easy"] = {
[1] = 2,
[2] = 2,
[3] = 3,
[4] = 3
},
["SpawnsPerTurn"] = {
[1] = 2,
[2] = 3
}
},
[6] = {
["BonusObjs"] = {
[1] = 1
},
["SpawnStart"] = {
[1] = 3,
[2] = 3,
[3] = 4,
[4] = 4
},
["InfiniteSpawn"] = true,
["SpawnsPerTurn_Easy"] = {
[1] = 2,
[2] = 1
},
["AssetId"] = "Str_Power",
["ID"] = "Mission_Volatile",
["BonusPool"] = {
[1] = 3,
[2] = 4,
[3] = 5,
[4] = 6
},
["SpawnStart_Easy"] = {
[1] = 2,
[2] = 2,
[3] = 3,
[4] = 3
},
["SpawnsPerTurn"] = {
[1] = 2,
[2] = 3
}
},
[7] = {
["Spawner"] = {
["curr_weakRatio"] = {
[1] = 1,
[2] = 1
},
["curr_upgradeRatio"] = {
[1] = 0,
[2] = 1
},
["upgrade_streak"] = 0,
["num_spawns"] = 4,
["pawn_counts"] = {
["Firefly"] = 1,
["Scorpion"] = 2,
["Hornet"] = 1,
["Jelly_Explode"] = 5
}
},
["AssetId"] = "Str_Nimbus",
["MineCount"] = 8,
["AssetLoc"] = Point( 3, 4 ),
["ID"] = "Mission_Mines",
["VoiceEvents"] = {
},
["LiveEnvironment"] = {
},
["BonusObjs"] = {
[1] = 4,
[2] = 1
}
},
[8] = {
["ID"] = "Mission_FireflyBoss",
["BonusObjs"] = {
[1] = 1
},
["AssetId"] = "Str_Tower"
}
},
["WeaponDeck"] = {
[31] = "Ranged_Ice",
[2] = "Prime_Lasermech",
[8] = "Prime_Areablast",
[32] = "Ranged_Fireball",
[33] = "Ranged_RainingVolley",
[34] = "Ranged_Wide",
[35] = "Ranged_Dual",
[9] = "Prime_Leap",
[36] = "Science_Pullmech",
[37] = "Science_Gravwell",
[38] = "Science_Repulse",
[39] = "Science_AcidShot",
[10] = "Prime_SpinFist",
[40] = "Science_Confuse",
[41] = "Science_SmokeDefense",
[42] = "Science_Shield",
[43] = "Science_FreezeBeam",
[11] = "Prime_Sword",
[44] = "Science_LocalShield",
[45] = "Science_PushBeam",
[46] = "Support_Boosters",
[3] = "Prime_ShieldBash",
[12] = "Prime_Smash",
[48] = "Support_Refrigerate",
[49] = "Support_Destruct",
[50] = "DeploySkill_ShieldTank",
[51] = "DeploySkill_PullTank",
[13] = "Brute_Jetmech",
[52] = "Support_Force",
[53] = "Support_SmokeDrop",
[54] = "Support_Repair",
[55] = "Support_Missiles",
[14] = "Brute_Mirrorshot",
[56] = "Support_Wind",
[57] = "Support_Blizzard",
[58] = "Passive_FlameImmune",
[59] = "Passive_Leech",
[15] = "Brute_PhaseShot",
[60] = "Passive_MassRepair",
[61] = "Passive_Defenses",
[62] = "Passive_Burrows",
[1] = "Prime_Lightning",
[4] = "Prime_Rockmech",
[16] = "Brute_Grapple",
[64] = "Passive_Psions",
[65] = "Passive_Boosters",
[66] = "Passive_Medical",
[17] = "Brute_Shrapnel",
[68] = "Passive_ForceAmp",
[69] = "Passive_CritDefense",
[18] = "Brute_Sniper",
[19] = "Brute_Shockblast",
[5] = "Prime_RightHook",
[20] = "Brute_Beetle",
[21] = "Brute_Unstable",
[22] = "Brute_Splitshot",
[23] = "Brute_Bombrun",
[6] = "Prime_RocketPunch",
[24] = "Brute_Sonic",
[25] = "Ranged_Rockthrow",
[26] = "Ranged_Defensestrike",
[27] = "Ranged_Rocket",
[7] = "Prime_Flamethrower",
[28] = "Ranged_Ignite",
[29] = "Ranged_ScatterShot",
[67] = "Passive_FriendlyFire",
[30] = "Ranged_BackShot",
[63] = "Passive_AutoShields",
[47] = "Support_Smoke"
},
["Bosses"] = {
[1] = "Mission_FireflyBoss",
[2] = "Mission_ScorpionBoss",
[4] = "Mission_BeetleBoss",
[3] = "Mission_BlobBoss"
},
["SeenPilots"] = {
[1] = "Pilot_Original",
[2] = "Pilot_Pinnacle",
[4] = "Pilot_Warrior",
[3] = "Pilot_Archive"
},
["PilotDeck"] = {
[7] = "Pilot_Miner",
[1] = "Pilot_Soldier",
[2] = "Pilot_Youth",
[4] = "Pilot_Medic",
[8] = "Pilot_Recycler",
[9] = "Pilot_Assassin",
[5] = "Pilot_Hotshot",
[10] = "Pilot_Leader",
[3] = "Pilot_Aquatic",
[6] = "Pilot_Genius",
[11] = "Pilot_Repairman"
},
["Enemies"] = {
[1] = {
[6] = "Crab",
[2] = "Firefly",
[3] = "Hornet",
[1] = "Scorpion",
[4] = "Jelly_Health",
[5] = "Blobber",
["island"] = 1
},
[2] = {
[6] = "Blobber",
[2] = "Scorpion",
[3] = "Firefly",
[1] = "Scarab",
[4] = "Jelly_Explode",
[5] = "Beetle",
["island"] = 2
},
[4] = {
[6] = "Spider",
[2] = "Firefly",
[3] = "Hornet",
[1] = "Leaper",
[4] = "Jelly_Regen",
[5] = "Centipede",
["island"] = 4
},
[3] = {
[6] = "Beetle",
[2] = "Hornet",
[3] = "Scarab",
[1] = "Leaper",
[4] = "Jelly_Armor",
[5] = "Digger",
["island"] = 3
}
}
}
SquadData = {
["money"] = 0, ["cores"] = 0, ["bIsFavor"] = false, ["repairs"] = 0, ["CorpReward"] = {CreateEffect({weapon = "DeploySkill_AcidTank",}), CreateEffect({pilot = "Pilot_Warrior",}), CreateEffect({power = 2,}), },
["RewardClaimed"] = false,
["skip_pawns"] = true,
["storage_size"] = 3, ["CorpStore"] = {CreateEffect({weapon = "Science_Swap",money = -1,}), CreateEffect({weapon = "Brute_Heavyrocket",money = -1,}), CreateEffect({weapon = "Passive_Electric",money = -1,}), CreateEffect({weapon = "Prime_Spear",money = -1,}), CreateEffect({money = -3,stock = -1,cores = 1,}), CreateEffect({money = -1,power = 1,stock = -1,}), },
["store_undo_size"] = 0, }