582 lines
22 KiB
Lua
582 lines
22 KiB
Lua
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GameData = {["save_version"] = 1, ["language"] = 1, ["network"] = 5, ["networkMax"] = 7, ["overflow"] = 0, ["seed"] = 644345507, ["difficulty"] = 1, ["ach_info"] = {["squad"] = "Archive_A", ["trackers"] = {["Detritus_B_2"] = 0, ["Global_Challenge_Power"] = 0, ["Archive_A_1"] = 0, ["Archive_B_2"] = 0, ["Rust_A_2"] = 0, ["Rust_A_3"] = 0, ["Pinnacle_A_3"] = 0, ["Archive_B_1"] = 0, ["Pinnacle_B_3"] = 0, ["Detritus_B_1"] = 0, ["Pinnacle_B_1"] = 0, ["Global_Island_Mechs"] = 0, ["Global_Island_Building"] = 0, },
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},
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["current"] = {["score"] = 0, ["time"] = 709082.625000, ["kills"] = 0, ["damage"] = 0, ["failures"] = 0, ["difficulty"] = 1, ["victory"] = false, ["squad"] = 0,
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["mechs"] = {"PunchMech", "TankMech", "ArtiMech", },
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["colors"] = {0, 0, 0, },
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["weapons"] = {"Prime_Punchmech", "", "Brute_Tankmech", "", "Ranged_Artillerymech", "", },
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["pilot0"] = {["id"] = "Pilot_Original", ["name"] = "Ralph Karlsson", ["name_id"] = "Pilot_Original_Name", ["renamed"] = false, ["skill1"] = 3, ["skill2"] = 0, ["exp"] = 0, ["level"] = 0, ["travel"] = 0, ["final"] = 0, ["starting"] = true, },
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["pilot1"] = {["id"] = "Pilot_Pinnacle", ["name"] = "Clare", ["name_id"] = "", ["renamed"] = false, ["skill1"] = 2, ["skill2"] = 0, ["exp"] = 0, ["level"] = 0, ["travel"] = 0, ["final"] = 0, ["starting"] = true, },
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["pilot2"] = {["id"] = "Pilot_Archive", ["name"] = "Ilona Romano", ["name_id"] = "", ["renamed"] = false, ["skill1"] = 2, ["skill2"] = 0, ["exp"] = 0, ["level"] = 0, ["travel"] = 0, ["final"] = 0, ["starting"] = true, },
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},
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["current_squad"] = 0, ["undosave"] = true, }
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RegionData = {
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["sector"] = 0, ["island"] = 0, ["secret"] = false,
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["island0"] = {["corporation"] = "Corp_Grass", ["id"] = 0, ["secured"] = false, },
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["island1"] = {["corporation"] = "Corp_Desert", ["id"] = 1, ["secured"] = false, },
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["island2"] = {["corporation"] = "Corp_Snow", ["id"] = 2, ["secured"] = false, },
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["island3"] = {["corporation"] = "Corp_Factory", ["id"] = 3, ["secured"] = false, },
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["turn"] = 0, ["iTower"] = 5, ["quest_tracker"] = 0, ["quest_id"] = 0, ["podRewards"] = {CreateEffect({cores = 1,}), },
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["region0"] = {["mission"] = "Mission4", ["state"] = 0, ["name"] = "The Library", },
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["region1"] = {["mission"] = "Mission3", ["state"] = 0, ["name"] = "Retrospect Park", },
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["region2"] = {["mission"] = "Mission5", ["state"] = 0, ["name"] = "Antiquity Row", },
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["region3"] = {["mission"] = "Mission6", ["state"] = 0, ["name"] = "Historic County", },
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["region4"] = {["mission"] = "Mission1", ["player"] = {["battle_type"] = 0, ["iCurrentTurn"] = 1, ["iTeamTurn"] = 1, ["iState"] = 0, ["sMission"] = "Mission1", ["podReward"] = CreateEffect({}), ["secret"] = false, ["spawn_needed"] = false, ["env_time"] = 1000, ["actions"] = 0, ["iUndoTurn"] = 1, ["aiState"] = 3, ["aiDelay"] = 0.000000, ["aiSeed"] = 1540321960, ["victory"] = 2, ["undo_pawns"] = {},
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["map_data"] = {["version"] = 7, ["dimensions"] = Point( 8, 8 ), ["name"] = "hightide5",
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["map"] = {{["loc"] = Point( 0, 0 ), ["terrain"] = 3, },
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{["loc"] = Point( 0, 1 ), ["terrain"] = 3, },
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{["loc"] = Point( 0, 4 ), ["terrain"] = 1, ["populated"] = 1, ["people1"] = 59, ["people2"] = 0, ["health_max"] = 1, },
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{["loc"] = Point( 0, 5 ), ["terrain"] = 1, ["populated"] = 1, ["unique"] = "str_battery1", ["people1"] = 76, ["people2"] = 0, ["health_max"] = 1, },
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{["loc"] = Point( 0, 7 ), ["terrain"] = 4, },
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{["loc"] = Point( 1, 0 ), ["terrain"] = 3, },
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{["loc"] = Point( 1, 1 ), ["terrain"] = 3, },
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{["loc"] = Point( 1, 4 ), ["terrain"] = 1, ["populated"] = 1, ["people1"] = 70, ["people2"] = 0, ["health_max"] = 1, },
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{["loc"] = Point( 1, 5 ), ["terrain"] = 1, ["populated"] = 1, ["people1"] = 69, ["people2"] = 0, ["health_max"] = 1, },
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{["loc"] = Point( 1, 7 ), ["terrain"] = 1, ["populated"] = 1, ["people1"] = 168, ["people2"] = 0, ["health_max"] = 2, },
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{["loc"] = Point( 2, 0 ), ["terrain"] = 3, },
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{["loc"] = Point( 2, 1 ), ["terrain"] = 3, },
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{["loc"] = Point( 2, 5 ), ["terrain"] = 6, },
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{["loc"] = Point( 2, 7 ), ["terrain"] = 1, ["populated"] = 1, ["people1"] = 188, ["people2"] = 0, ["health_max"] = 2, },
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{["loc"] = Point( 3, 0 ), ["terrain"] = 3, },
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{["loc"] = Point( 3, 1 ), ["terrain"] = 3, },
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{["loc"] = Point( 3, 2 ), ["terrain"] = 6, },
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{["loc"] = Point( 3, 3 ), ["terrain"] = 0, ["undo_state"] = {["active"] = true, },
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},
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{["loc"] = Point( 3, 4 ), ["terrain"] = 6, ["undo_state"] = {["terrain"] = 6, ["active"] = true, },
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},
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{["loc"] = Point( 3, 5 ), ["terrain"] = 6, ["undo_state"] = {["terrain"] = 6, ["active"] = true, },
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},
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{["loc"] = Point( 3, 7 ), ["terrain"] = 1, ["populated"] = 1, ["people1"] = 203, ["people2"] = 0, ["health_max"] = 2, },
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{["loc"] = Point( 4, 0 ), ["terrain"] = 3, },
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{["loc"] = Point( 4, 1 ), ["terrain"] = 3, },
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{["loc"] = Point( 4, 3 ), ["terrain"] = 6, },
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{["loc"] = Point( 4, 4 ), ["terrain"] = 6, },
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{["loc"] = Point( 4, 5 ), ["terrain"] = 1, ["populated"] = 1, ["grappled"] = 1, ["people1"] = 167, ["people2"] = 0, ["health_max"] = 2, },
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{["loc"] = Point( 4, 6 ), ["terrain"] = 0, ["grapple_targets"] = {0, },
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},
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{["loc"] = Point( 4, 7 ), ["terrain"] = 4, },
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{["loc"] = Point( 5, 0 ), ["terrain"] = 3, },
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{["loc"] = Point( 5, 1 ), ["terrain"] = 3, },
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{["loc"] = Point( 5, 5 ), ["terrain"] = 6, },
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{["loc"] = Point( 5, 7 ), ["terrain"] = 4, },
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{["loc"] = Point( 6, 0 ), ["terrain"] = 3, },
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{["loc"] = Point( 6, 1 ), ["terrain"] = 3, },
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{["loc"] = Point( 6, 6 ), ["terrain"] = 4, },
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{["loc"] = Point( 6, 7 ), ["terrain"] = 4, },
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{["loc"] = Point( 7, 0 ), ["terrain"] = 3, },
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{["loc"] = Point( 7, 1 ), ["terrain"] = 3, },
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{["loc"] = Point( 7, 2 ), ["terrain"] = 6, },
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{["loc"] = Point( 7, 5 ), ["terrain"] = 4, },
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{["loc"] = Point( 7, 6 ), ["terrain"] = 4, },
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{["loc"] = Point( 7, 7 ), ["terrain"] = 4, },
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},
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["pod"] = Point(4,4), ["rain"] = 3, ["rain_type"] = 0, ["spawns"] = {"Jelly_Health1", "Firefly1", "Scorpion1", },
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["spawn_ids"] = {15, 16, 17, },
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["spawn_points"] = {Point(5,3), Point(7,3), Point(6,5), },
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["zones"] = {},
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["tags"] = {"mountain", "water", "tide", "any_sector", },
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["pawn1"] = {["type"] = "PunchMech", ["name"] = "", ["id"] = 0, ["mech"] = true, ["offset"] = 0,
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["reactor"] = {["iNormalPower"] = 0, ["iUsedPower"] = 1, ["iBonusPower"] = 0, ["iUsedBonus"] = 0, ["iUndoPower"] = 0, ["iUsedUndo"] = 0, },
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["movePower"] = {0, },
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["healthPower"] = {0, },
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["primary"] = "Prime_Punchmech", ["primary_power"] = {1, },
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["primary_power_class"] = false, ["primary_mod1"] = {0, 0, },
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["primary_mod2"] = {0, 0, 0, },
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["primary_uses"] = 1, ["primary_damaged"] = false, ["primary_starting"] = true, ["pilot"] = {["id"] = "Pilot_Original", ["name"] = "Ralph Karlsson", ["name_id"] = "Pilot_Original_Name", ["renamed"] = false, ["skill1"] = 3, ["skill2"] = 0, ["exp"] = 0, ["level"] = 0, ["travel"] = 0, ["final"] = 0, ["starting"] = true, },
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["iTeamId"] = 1, ["iFaction"] = 0, ["health"] = 3, ["max_health"] = 3, ["undo_state"] = {["health"] = 5, ["max_health"] = 5, },
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["undo_ready"] = false, ["undo_point"] = Point(-1,-1), ["iMissionDamage"] = 0, ["location"] = Point(3,5), ["last_location"] = Point(3,5), ["bActive"] = true, ["iCurrentWeapon"] = 0, ["iTurnCount"] = 1, ["undoPosition"] = Point(-1,-1), ["undoReady"] = false, ["iKillCount"] = 0, ["iOwner"] = 0, ["piTarget"] = Point(-1,-1), ["piOrigin"] = Point(-1,-1), ["piQueuedShot"] = Point(-1,-1), ["iQueuedSkill"] = -1, ["priorityTarget"] = Point(-1,-1), ["targetHistory"] = Point(-1,-1), },
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["pawn2"] = {["type"] = "TankMech", ["name"] = "", ["id"] = 1, ["mech"] = true, ["offset"] = 0,
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["reactor"] = {["iNormalPower"] = 0, ["iUsedPower"] = 1, ["iBonusPower"] = 0, ["iUsedBonus"] = 0, ["iUndoPower"] = 0, ["iUsedUndo"] = 0, },
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["movePower"] = {0, },
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["healthPower"] = {0, },
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["primary"] = "Brute_Tankmech", ["primary_power"] = {1, },
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["primary_power_class"] = false, ["primary_mod1"] = {0, 0, },
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["primary_mod2"] = {0, 0, 0, },
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["primary_uses"] = 1, ["primary_damaged"] = false, ["primary_starting"] = true, ["pilot"] = {["id"] = "Pilot_Pinnacle", ["name"] = "Clare", ["name_id"] = "", ["renamed"] = false, ["skill1"] = 2, ["skill2"] = 0, ["exp"] = 0, ["level"] = 0, ["travel"] = 0, ["final"] = 0, ["starting"] = true, },
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["iTeamId"] = 1, ["iFaction"] = 0, ["health"] = 3, ["max_health"] = 3, ["undo_state"] = {["health"] = 5, ["max_health"] = 5, },
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["undo_ready"] = false, ["undo_point"] = Point(-1,-1), ["iMissionDamage"] = 0, ["location"] = Point(3,4), ["last_location"] = Point(3,4), ["bActive"] = true, ["iCurrentWeapon"] = 0, ["iTurnCount"] = 1, ["undoPosition"] = Point(-1,-1), ["undoReady"] = false, ["iKillCount"] = 0, ["iOwner"] = 1, ["piTarget"] = Point(-1,-1), ["piOrigin"] = Point(-1,-1), ["piQueuedShot"] = Point(-1,-1), ["iQueuedSkill"] = -1, ["priorityTarget"] = Point(-1,-1), ["targetHistory"] = Point(-1,-1), },
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["pawn3"] = {["type"] = "ArtiMech", ["name"] = "", ["id"] = 2, ["mech"] = true, ["offset"] = 0,
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["reactor"] = {["iNormalPower"] = 0, ["iUsedPower"] = 1, ["iBonusPower"] = 0, ["iUsedBonus"] = 0, ["iUndoPower"] = 0, ["iUsedUndo"] = 0, },
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["movePower"] = {0, },
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["healthPower"] = {0, },
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["primary"] = "Ranged_Artillerymech", ["primary_power"] = {1, },
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["primary_power_class"] = false, ["primary_mod1"] = {0, },
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["primary_mod2"] = {0, 0, 0, },
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["primary_uses"] = 1, ["primary_damaged"] = false, ["primary_starting"] = true, ["pilot"] = {["id"] = "Pilot_Archive", ["name"] = "Ilona Romano", ["name_id"] = "", ["renamed"] = false, ["skill1"] = 2, ["skill2"] = 0, ["exp"] = 0, ["level"] = 0, ["travel"] = 0, ["final"] = 0, ["starting"] = true, },
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["iTeamId"] = 1, ["iFaction"] = 0, ["health"] = 2, ["max_health"] = 2, ["undo_state"] = {["health"] = 5, ["max_health"] = 5, },
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["undo_ready"] = false, ["undo_point"] = Point(-1,-1), ["iMissionDamage"] = 0, ["location"] = Point(3,3), ["last_location"] = Point(3,3), ["bActive"] = true, ["iCurrentWeapon"] = 0, ["iTurnCount"] = 1, ["undoPosition"] = Point(-1,-1), ["undoReady"] = false, ["iKillCount"] = 0, ["iOwner"] = 2, ["piTarget"] = Point(-1,-1), ["piOrigin"] = Point(-1,-1), ["piQueuedShot"] = Point(-1,-1), ["iQueuedSkill"] = -1, ["priorityTarget"] = Point(-1,-1), ["targetHistory"] = Point(-1,-1), },
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["pawn4"] = {["type"] = "Hornet1", ["name"] = "", ["id"] = 8, ["mech"] = false, ["offset"] = 0, ["primary"] = "HornetAtk1", ["iTeamId"] = 6, ["iFaction"] = 0, ["health"] = 2, ["max_health"] = 2, ["undo_state"] = {["health"] = 5, ["max_health"] = 5, },
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["undo_ready"] = false, ["undo_point"] = Point(-1,-1), ["iMissionDamage"] = 0, ["location"] = Point(5,5), ["last_location"] = Point(5,4), ["iCurrentWeapon"] = 1, ["iTurnCount"] = 1, ["undoPosition"] = Point(-1,-1), ["undoReady"] = false, ["iKillCount"] = 0, ["iOwner"] = 8, ["piTarget"] = Point(4,5), ["piOrigin"] = Point(5,5), ["piQueuedShot"] = Point(4,5), ["iQueuedSkill"] = 1, ["priorityTarget"] = Point(-1,-1), ["targetHistory"] = Point(4,5), },
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["pawn5"] = {["type"] = "Firefly1", ["name"] = "", ["id"] = 9, ["mech"] = false, ["offset"] = 0, ["primary"] = "FireflyAtk1", ["iTeamId"] = 6, ["iFaction"] = 0, ["health"] = 3, ["max_health"] = 3, ["undo_state"] = {["health"] = 5, ["max_health"] = 5, },
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["undo_ready"] = false, ["undo_point"] = Point(-1,-1), ["iMissionDamage"] = 0, ["location"] = Point(4,4), ["last_location"] = Point(5,4), ["iCurrentWeapon"] = 1, ["iTurnCount"] = 1, ["undoPosition"] = Point(-1,-1), ["undoReady"] = false, ["iKillCount"] = 0, ["iOwner"] = 9, ["piTarget"] = Point(4,5), ["piOrigin"] = Point(4,4), ["piQueuedShot"] = Point(4,5), ["iQueuedSkill"] = 1, ["priorityTarget"] = Point(-1,-1), ["targetHistory"] = Point(4,5), },
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["pawn6"] = {["type"] = "Scorpion1", ["name"] = "", ["id"] = 10, ["mech"] = false, ["offset"] = 0, ["primary"] = "ScorpionAtk1", ["iTeamId"] = 6, ["iFaction"] = 0, ["health"] = 3, ["max_health"] = 3, ["undo_state"] = {["health"] = 5, ["max_health"] = 5, },
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["undo_ready"] = false, ["undo_point"] = Point(-1,-1), ["iMissionDamage"] = 0, ["location"] = Point(4,6), ["last_location"] = Point(5,6), ["iCurrentWeapon"] = 1, ["iTurnCount"] = 1, ["undoPosition"] = Point(-1,-1), ["undoReady"] = false, ["iKillCount"] = 0, ["iOwner"] = 10, ["piTarget"] = Point(4,5), ["piOrigin"] = Point(4,6), ["piQueuedShot"] = Point(4,5), ["iQueuedSkill"] = 1, ["priorityTarget"] = Point(-1,-1), ["targetHistory"] = Point(4,5), },
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["pawn_count"] = 6, ["blocked_points"] = {Point(0,1), Point(0,2), Point(1,1), Point(1,2), Point(2,1), Point(2,2), Point(3,1), Point(3,2), Point(4,1), Point(4,2), Point(5,1), Point(5,2), Point(6,1), Point(6,2), Point(7,1), Point(7,2), },
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["blocked_type"] = {2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, },
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},
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},
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["state"] = 1, ["name"] = "Artifact Vaults", },
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["region5"] = {["mission"] = "", ["state"] = 2, ["name"] = "Corporate HQ", ["objectives"] = {},
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},
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["region6"] = {["mission"] = "Mission2", ["state"] = 0, ["name"] = "Storage Vaults", },
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["region7"] = {["mission"] = "Mission7", ["player"] = {["battle_type"] = 0, ["iCurrentTurn"] = 0, ["iTeamTurn"] = 1, ["iState"] = 4, ["sMission"] = "Mission7", ["podReward"] = CreateEffect({}), ["secret"] = false, ["spawn_needed"] = false, ["env_time"] = 1000, ["actions"] = 0, ["iUndoTurn"] = 1, ["aiState"] = 0, ["aiDelay"] = 0.000000, ["aiSeed"] = 222274790, ["victory"] = 2, ["undo_pawns"] = {},
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["map_data"] = {["version"] = 7, ["dimensions"] = Point( 8, 8 ), ["name"] = "any35",
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["map"] = {{["loc"] = Point( 0, 0 ), ["terrain"] = 4, },
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{["loc"] = Point( 0, 1 ), ["terrain"] = 6, },
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{["loc"] = Point( 0, 4 ), ["terrain"] = 6, },
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{["loc"] = Point( 0, 7 ), ["terrain"] = 4, },
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{["loc"] = Point( 1, 0 ), ["terrain"] = 4, },
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{["loc"] = Point( 1, 3 ), ["terrain"] = 1, ["populated"] = 1, ["people1"] = 76, ["people2"] = 0, ["health_max"] = 1, },
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{["loc"] = Point( 1, 4 ), ["terrain"] = 1, ["populated"] = 1, ["people1"] = 77, ["people2"] = 0, ["health_max"] = 1, },
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{["loc"] = Point( 1, 5 ), ["terrain"] = 6, },
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{["loc"] = Point( 1, 6 ), ["terrain"] = 0, ["item"] = "Item_Mine", },
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{["loc"] = Point( 1, 7 ), ["terrain"] = 4, },
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{["loc"] = Point( 2, 0 ), ["terrain"] = 1, ["populated"] = 1, ["people1"] = 113, ["people2"] = 0, ["health_max"] = 1, },
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{["loc"] = Point( 2, 1 ), ["terrain"] = 0, ["item"] = "Item_Mine", },
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{["loc"] = Point( 2, 4 ), ["terrain"] = 0, ["item"] = "Item_Mine", },
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{["loc"] = Point( 2, 7 ), ["terrain"] = 1, ["populated"] = 1, ["people1"] = 76, ["people2"] = 0, ["health_max"] = 1, },
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{["loc"] = Point( 3, 0 ), ["terrain"] = 4, },
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{["loc"] = Point( 3, 3 ), ["terrain"] = 1, ["populated"] = 1, ["people1"] = 174, ["people2"] = 0, ["health_max"] = 2, },
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{["loc"] = Point( 3, 4 ), ["terrain"] = 1, ["populated"] = 1, ["unique"] = "str_recycle1", ["people1"] = 67, ["people2"] = 0, ["health_max"] = 1, },
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{["loc"] = Point( 3, 6 ), ["terrain"] = 0, ["item"] = "Item_Mine", },
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{["loc"] = Point( 3, 7 ), ["terrain"] = 4, },
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{["loc"] = Point( 4, 0 ), ["terrain"] = 1, ["populated"] = 1, ["people1"] = 223, ["people2"] = 0, ["health_max"] = 2, },
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{["loc"] = Point( 4, 2 ), ["terrain"] = 0, ["item"] = "Item_Mine", },
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{["loc"] = Point( 4, 5 ), ["terrain"] = 0, ["item"] = "Item_Mine", },
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{["loc"] = Point( 4, 7 ), ["terrain"] = 1, ["populated"] = 1, ["people1"] = 194, ["people2"] = 0, ["health_max"] = 2, },
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{["loc"] = Point( 5, 0 ), ["terrain"] = 3, },
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{["loc"] = Point( 5, 3 ), ["terrain"] = 0, ["item"] = "Item_Mine", },
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{["loc"] = Point( 5, 7 ), ["terrain"] = 3, },
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{["loc"] = Point( 6, 0 ), ["terrain"] = 3, },
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{["loc"] = Point( 6, 1 ), ["terrain"] = 3, },
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{["loc"] = Point( 6, 5 ), ["terrain"] = 0, ["item"] = "Item_Mine", },
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{["loc"] = Point( 6, 6 ), ["terrain"] = 3, },
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{["loc"] = Point( 6, 7 ), ["terrain"] = 3, },
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{["loc"] = Point( 7, 0 ), ["terrain"] = 4, },
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{["loc"] = Point( 7, 1 ), ["terrain"] = 3, },
|
||
|
{["loc"] = Point( 7, 2 ), ["terrain"] = 6, },
|
||
|
{["loc"] = Point( 7, 6 ), ["terrain"] = 3, },
|
||
|
{["loc"] = Point( 7, 7 ), ["terrain"] = 4, },
|
||
|
},
|
||
|
["rain"] = 3, ["rain_type"] = 0, ["spawns"] = {"Scorpion1", "Scorpion1", "Firefly1", "Hornet1", },
|
||
|
["spawn_ids"] = {11, 12, 13, 14, },
|
||
|
["spawn_points"] = {Point(5,5), Point(6,3), Point(7,5), Point(5,2), },
|
||
|
["zones"] = {["satellite"] = {Point( 5, 5 ), Point( 5, 4 ), Point( 5, 3 ), Point( 5, 2 ), },
|
||
|
},
|
||
|
["tags"] = {"generic", "any_sector", "water", "satellite", "mountain", },
|
||
|
["pawn_count"] = 0, ["blocked_points"] = {},
|
||
|
["blocked_type"] = {},
|
||
|
},
|
||
|
|
||
|
|
||
|
},
|
||
|
["state"] = 1, ["name"] = "Excavation Site", },
|
||
|
["iBattleRegion"] = 4, }
|
||
|
|
||
|
|
||
|
GAME = {
|
||
|
["Island"] = 1,
|
||
|
["PodDeck"] = {
|
||
|
[1] = {
|
||
|
["cores"] = 1
|
||
|
},
|
||
|
[2] = {
|
||
|
["cores"] = 1
|
||
|
},
|
||
|
[3] = {
|
||
|
["cores"] = 1,
|
||
|
["weapon"] = "random"
|
||
|
},
|
||
|
[4] = {
|
||
|
["cores"] = 1,
|
||
|
["weapon"] = "random"
|
||
|
},
|
||
|
[5] = {
|
||
|
["cores"] = 1,
|
||
|
["weapon"] = "random"
|
||
|
},
|
||
|
[6] = {
|
||
|
["cores"] = 1,
|
||
|
["weapon"] = "random"
|
||
|
},
|
||
|
[7] = {
|
||
|
["cores"] = 1,
|
||
|
["pilot"] = "random"
|
||
|
},
|
||
|
[8] = {
|
||
|
["cores"] = 1,
|
||
|
["pilot"] = "random"
|
||
|
},
|
||
|
[9] = {
|
||
|
["cores"] = 1,
|
||
|
["pilot"] = "random"
|
||
|
}
|
||
|
},
|
||
|
["Missions"] = {
|
||
|
[1] = {
|
||
|
["Spawner"] = {
|
||
|
["curr_weakRatio"] = {
|
||
|
[1] = 3,
|
||
|
[2] = 4
|
||
|
},
|
||
|
["curr_upgradeRatio"] = {
|
||
|
[1] = 0,
|
||
|
[2] = 4
|
||
|
},
|
||
|
["upgrade_streak"] = 0,
|
||
|
["num_spawns"] = 6,
|
||
|
["pawn_counts"] = {
|
||
|
["Firefly"] = 2,
|
||
|
["Hornet"] = 1,
|
||
|
["Jelly_Health"] = 1,
|
||
|
["Scorpion"] = 2
|
||
|
}
|
||
|
},
|
||
|
["AssetId"] = "Str_Battery",
|
||
|
["BonusObjs"] = {
|
||
|
[1] = 3,
|
||
|
[2] = 1
|
||
|
},
|
||
|
["AssetLoc"] = Point( 0, 5 ),
|
||
|
["ID"] = "Mission_Tides",
|
||
|
["VoiceEvents"] = {
|
||
|
},
|
||
|
["LiveEnvironment"] = {
|
||
|
["Index"] = 2,
|
||
|
["Planned"] = true
|
||
|
},
|
||
|
["PowerStart"] = 5
|
||
|
},
|
||
|
[2] = {
|
||
|
["BonusObjs"] = {
|
||
|
[1] = 1
|
||
|
},
|
||
|
["SpawnStart"] = {
|
||
|
[1] = 3,
|
||
|
[2] = 3,
|
||
|
[3] = 4,
|
||
|
[4] = 4
|
||
|
},
|
||
|
["InfiniteSpawn"] = true,
|
||
|
["SpawnsPerTurn_Easy"] = {
|
||
|
[1] = 2,
|
||
|
[2] = 1
|
||
|
},
|
||
|
["AssetId"] = "Str_Bar",
|
||
|
["ID"] = "Mission_Artillery",
|
||
|
["BonusPool"] = {
|
||
|
[1] = 3,
|
||
|
[2] = 4,
|
||
|
[3] = 5,
|
||
|
[4] = 6
|
||
|
},
|
||
|
["SpawnStart_Easy"] = {
|
||
|
[1] = 2,
|
||
|
[2] = 2,
|
||
|
[3] = 3,
|
||
|
[4] = 3
|
||
|
},
|
||
|
["SpawnsPerTurn"] = {
|
||
|
[1] = 2,
|
||
|
[2] = 3
|
||
|
}
|
||
|
},
|
||
|
[3] = {
|
||
|
["ID"] = "Mission_Dam",
|
||
|
["BonusObjs"] = {
|
||
|
},
|
||
|
["DiffMod"] = 1
|
||
|
},
|
||
|
[4] = {
|
||
|
["ID"] = "Mission_Tanks",
|
||
|
["BonusObjs"] = {
|
||
|
}
|
||
|
},
|
||
|
[5] = {
|
||
|
["BonusObjs"] = {
|
||
|
[1] = 5,
|
||
|
[2] = 1
|
||
|
},
|
||
|
["SpawnStart"] = {
|
||
|
[1] = 3,
|
||
|
[2] = 3,
|
||
|
[3] = 4,
|
||
|
[4] = 4
|
||
|
},
|
||
|
["InfiniteSpawn"] = true,
|
||
|
["SpawnsPerTurn_Easy"] = {
|
||
|
[1] = 2,
|
||
|
[2] = 1
|
||
|
},
|
||
|
["AssetId"] = "Str_Power",
|
||
|
["ID"] = "Mission_Airstrike",
|
||
|
["BonusPool"] = {
|
||
|
[1] = 3,
|
||
|
[2] = 4,
|
||
|
[3] = 5,
|
||
|
[4] = 6
|
||
|
},
|
||
|
["SpawnStart_Easy"] = {
|
||
|
[1] = 2,
|
||
|
[2] = 2,
|
||
|
[3] = 3,
|
||
|
[4] = 3
|
||
|
},
|
||
|
["SpawnsPerTurn"] = {
|
||
|
[1] = 2,
|
||
|
[2] = 3
|
||
|
}
|
||
|
},
|
||
|
[6] = {
|
||
|
["BonusObjs"] = {
|
||
|
[1] = 1
|
||
|
},
|
||
|
["SpawnStart"] = {
|
||
|
[1] = 3,
|
||
|
[2] = 3,
|
||
|
[3] = 4,
|
||
|
[4] = 4
|
||
|
},
|
||
|
["InfiniteSpawn"] = true,
|
||
|
["SpawnsPerTurn_Easy"] = {
|
||
|
[1] = 2,
|
||
|
[2] = 1
|
||
|
},
|
||
|
["AssetId"] = "Str_Power",
|
||
|
["ID"] = "Mission_Volatile",
|
||
|
["BonusPool"] = {
|
||
|
[1] = 3,
|
||
|
[2] = 4,
|
||
|
[3] = 5,
|
||
|
[4] = 6
|
||
|
},
|
||
|
["SpawnStart_Easy"] = {
|
||
|
[1] = 2,
|
||
|
[2] = 2,
|
||
|
[3] = 3,
|
||
|
[4] = 3
|
||
|
},
|
||
|
["SpawnsPerTurn"] = {
|
||
|
[1] = 2,
|
||
|
[2] = 3
|
||
|
}
|
||
|
},
|
||
|
[7] = {
|
||
|
["Spawner"] = {
|
||
|
["curr_weakRatio"] = {
|
||
|
[1] = 1,
|
||
|
[2] = 1
|
||
|
},
|
||
|
["curr_upgradeRatio"] = {
|
||
|
[1] = 0,
|
||
|
[2] = 1
|
||
|
},
|
||
|
["upgrade_streak"] = 0,
|
||
|
["num_spawns"] = 4,
|
||
|
["pawn_counts"] = {
|
||
|
["Firefly"] = 1,
|
||
|
["Scorpion"] = 2,
|
||
|
["Hornet"] = 1,
|
||
|
["Jelly_Explode"] = 5
|
||
|
}
|
||
|
},
|
||
|
["AssetId"] = "Str_Nimbus",
|
||
|
["MineCount"] = 8,
|
||
|
["AssetLoc"] = Point( 3, 4 ),
|
||
|
["ID"] = "Mission_Mines",
|
||
|
["VoiceEvents"] = {
|
||
|
},
|
||
|
["LiveEnvironment"] = {
|
||
|
},
|
||
|
["BonusObjs"] = {
|
||
|
[1] = 4,
|
||
|
[2] = 1
|
||
|
}
|
||
|
},
|
||
|
[8] = {
|
||
|
["ID"] = "Mission_FireflyBoss",
|
||
|
["BonusObjs"] = {
|
||
|
[1] = 1
|
||
|
},
|
||
|
["AssetId"] = "Str_Tower"
|
||
|
}
|
||
|
},
|
||
|
["WeaponDeck"] = {
|
||
|
[31] = "Ranged_Ice",
|
||
|
[2] = "Prime_Lasermech",
|
||
|
[8] = "Prime_Areablast",
|
||
|
[32] = "Ranged_Fireball",
|
||
|
[33] = "Ranged_RainingVolley",
|
||
|
[34] = "Ranged_Wide",
|
||
|
[35] = "Ranged_Dual",
|
||
|
[9] = "Prime_Leap",
|
||
|
[36] = "Science_Pullmech",
|
||
|
[37] = "Science_Gravwell",
|
||
|
[38] = "Science_Repulse",
|
||
|
[39] = "Science_AcidShot",
|
||
|
[10] = "Prime_SpinFist",
|
||
|
[40] = "Science_Confuse",
|
||
|
[41] = "Science_SmokeDefense",
|
||
|
[42] = "Science_Shield",
|
||
|
[43] = "Science_FreezeBeam",
|
||
|
[11] = "Prime_Sword",
|
||
|
[44] = "Science_LocalShield",
|
||
|
[45] = "Science_PushBeam",
|
||
|
[46] = "Support_Boosters",
|
||
|
[3] = "Prime_ShieldBash",
|
||
|
[12] = "Prime_Smash",
|
||
|
[48] = "Support_Refrigerate",
|
||
|
[49] = "Support_Destruct",
|
||
|
[50] = "DeploySkill_ShieldTank",
|
||
|
[51] = "DeploySkill_PullTank",
|
||
|
[13] = "Brute_Jetmech",
|
||
|
[52] = "Support_Force",
|
||
|
[53] = "Support_SmokeDrop",
|
||
|
[54] = "Support_Repair",
|
||
|
[55] = "Support_Missiles",
|
||
|
[14] = "Brute_Mirrorshot",
|
||
|
[56] = "Support_Wind",
|
||
|
[57] = "Support_Blizzard",
|
||
|
[58] = "Passive_FlameImmune",
|
||
|
[59] = "Passive_Leech",
|
||
|
[15] = "Brute_PhaseShot",
|
||
|
[60] = "Passive_MassRepair",
|
||
|
[61] = "Passive_Defenses",
|
||
|
[62] = "Passive_Burrows",
|
||
|
[1] = "Prime_Lightning",
|
||
|
[4] = "Prime_Rockmech",
|
||
|
[16] = "Brute_Grapple",
|
||
|
[64] = "Passive_Psions",
|
||
|
[65] = "Passive_Boosters",
|
||
|
[66] = "Passive_Medical",
|
||
|
[17] = "Brute_Shrapnel",
|
||
|
[68] = "Passive_ForceAmp",
|
||
|
[69] = "Passive_CritDefense",
|
||
|
[18] = "Brute_Sniper",
|
||
|
[19] = "Brute_Shockblast",
|
||
|
[5] = "Prime_RightHook",
|
||
|
[20] = "Brute_Beetle",
|
||
|
[21] = "Brute_Unstable",
|
||
|
[22] = "Brute_Splitshot",
|
||
|
[23] = "Brute_Bombrun",
|
||
|
[6] = "Prime_RocketPunch",
|
||
|
[24] = "Brute_Sonic",
|
||
|
[25] = "Ranged_Rockthrow",
|
||
|
[26] = "Ranged_Defensestrike",
|
||
|
[27] = "Ranged_Rocket",
|
||
|
[7] = "Prime_Flamethrower",
|
||
|
[28] = "Ranged_Ignite",
|
||
|
[29] = "Ranged_ScatterShot",
|
||
|
[67] = "Passive_FriendlyFire",
|
||
|
[30] = "Ranged_BackShot",
|
||
|
[63] = "Passive_AutoShields",
|
||
|
[47] = "Support_Smoke"
|
||
|
},
|
||
|
["Bosses"] = {
|
||
|
[1] = "Mission_FireflyBoss",
|
||
|
[2] = "Mission_ScorpionBoss",
|
||
|
[4] = "Mission_BeetleBoss",
|
||
|
[3] = "Mission_BlobBoss"
|
||
|
},
|
||
|
["SeenPilots"] = {
|
||
|
[1] = "Pilot_Original",
|
||
|
[2] = "Pilot_Pinnacle",
|
||
|
[4] = "Pilot_Warrior",
|
||
|
[3] = "Pilot_Archive"
|
||
|
},
|
||
|
["PilotDeck"] = {
|
||
|
[7] = "Pilot_Miner",
|
||
|
[1] = "Pilot_Soldier",
|
||
|
[2] = "Pilot_Youth",
|
||
|
[4] = "Pilot_Medic",
|
||
|
[8] = "Pilot_Recycler",
|
||
|
[9] = "Pilot_Assassin",
|
||
|
[5] = "Pilot_Hotshot",
|
||
|
[10] = "Pilot_Leader",
|
||
|
[3] = "Pilot_Aquatic",
|
||
|
[6] = "Pilot_Genius",
|
||
|
[11] = "Pilot_Repairman"
|
||
|
},
|
||
|
["Enemies"] = {
|
||
|
[1] = {
|
||
|
[6] = "Crab",
|
||
|
[2] = "Firefly",
|
||
|
[3] = "Hornet",
|
||
|
[1] = "Scorpion",
|
||
|
[4] = "Jelly_Health",
|
||
|
[5] = "Blobber",
|
||
|
["island"] = 1
|
||
|
},
|
||
|
[2] = {
|
||
|
[6] = "Blobber",
|
||
|
[2] = "Scorpion",
|
||
|
[3] = "Firefly",
|
||
|
[1] = "Scarab",
|
||
|
[4] = "Jelly_Explode",
|
||
|
[5] = "Beetle",
|
||
|
["island"] = 2
|
||
|
},
|
||
|
[4] = {
|
||
|
[6] = "Spider",
|
||
|
[2] = "Firefly",
|
||
|
[3] = "Hornet",
|
||
|
[1] = "Leaper",
|
||
|
[4] = "Jelly_Regen",
|
||
|
[5] = "Centipede",
|
||
|
["island"] = 4
|
||
|
},
|
||
|
[3] = {
|
||
|
[6] = "Beetle",
|
||
|
[2] = "Hornet",
|
||
|
[3] = "Scarab",
|
||
|
[1] = "Leaper",
|
||
|
[4] = "Jelly_Armor",
|
||
|
[5] = "Digger",
|
||
|
["island"] = 3
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
SquadData = {
|
||
|
["money"] = 0, ["cores"] = 0, ["bIsFavor"] = false, ["repairs"] = 0, ["CorpReward"] = {CreateEffect({weapon = "DeploySkill_AcidTank",}), CreateEffect({pilot = "Pilot_Warrior",}), CreateEffect({power = 2,}), },
|
||
|
["RewardClaimed"] = false,
|
||
|
["skip_pawns"] = true,
|
||
|
|
||
|
["storage_size"] = 3, ["CorpStore"] = {CreateEffect({weapon = "Science_Swap",money = -1,}), CreateEffect({weapon = "Brute_Heavyrocket",money = -1,}), CreateEffect({weapon = "Passive_Electric",money = -1,}), CreateEffect({weapon = "Prime_Spear",money = -1,}), CreateEffect({money = -3,stock = -1,cores = 1,}), CreateEffect({money = -1,power = 1,stock = -1,}), },
|
||
|
["store_undo_size"] = 0, }
|
||
|
|
||
|
|