GameData = {["save_version"] = 1, ["language"] = 1, ["network"] = 5, ["networkMax"] = 7, ["overflow"] = 0, ["seed"] = 644345507, ["difficulty"] = 1, ["ach_info"] = {["squad"] = "Archive_A", ["trackers"] = {["Detritus_B_2"] = 0, ["Global_Challenge_Power"] = 0, ["Archive_A_1"] = 0, ["Archive_B_2"] = 0, ["Rust_A_2"] = 0, ["Rust_A_3"] = 0, ["Pinnacle_A_3"] = 0, ["Archive_B_1"] = 0, ["Pinnacle_B_3"] = 0, ["Detritus_B_1"] = 0, ["Pinnacle_B_1"] = 0, ["Global_Island_Mechs"] = 0, ["Global_Island_Building"] = 0, }, }, ["current"] = {["score"] = 0, ["time"] = 709082.625000, ["kills"] = 0, ["damage"] = 0, ["failures"] = 0, ["difficulty"] = 1, ["victory"] = false, ["squad"] = 0, ["mechs"] = {"PunchMech", "TankMech", "ArtiMech", }, ["colors"] = {0, 0, 0, }, ["weapons"] = {"Prime_Punchmech", "", "Brute_Tankmech", "", "Ranged_Artillerymech", "", }, ["pilot0"] = {["id"] = "Pilot_Original", ["name"] = "Ralph Karlsson", ["name_id"] = "Pilot_Original_Name", ["renamed"] = false, ["skill1"] = 3, ["skill2"] = 0, ["exp"] = 0, ["level"] = 0, ["travel"] = 0, ["final"] = 0, ["starting"] = true, }, ["pilot1"] = {["id"] = "Pilot_Pinnacle", ["name"] = "Clare", ["name_id"] = "", ["renamed"] = false, ["skill1"] = 2, ["skill2"] = 0, ["exp"] = 0, ["level"] = 0, ["travel"] = 0, ["final"] = 0, ["starting"] = true, }, ["pilot2"] = {["id"] = "Pilot_Archive", ["name"] = "Ilona Romano", ["name_id"] = "", ["renamed"] = false, ["skill1"] = 2, ["skill2"] = 0, ["exp"] = 0, ["level"] = 0, ["travel"] = 0, ["final"] = 0, ["starting"] = true, }, }, ["current_squad"] = 0, ["undosave"] = true, } RegionData = { ["sector"] = 0, ["island"] = 0, ["secret"] = false, ["island0"] = {["corporation"] = "Corp_Grass", ["id"] = 0, ["secured"] = false, }, ["island1"] = {["corporation"] = "Corp_Desert", ["id"] = 1, ["secured"] = false, }, ["island2"] = {["corporation"] = "Corp_Snow", ["id"] = 2, ["secured"] = false, }, ["island3"] = {["corporation"] = "Corp_Factory", ["id"] = 3, ["secured"] = false, }, ["turn"] = 0, ["iTower"] = 5, ["quest_tracker"] = 0, ["quest_id"] = 0, ["podRewards"] = {CreateEffect({cores = 1,}), }, ["region0"] = {["mission"] = "Mission4", ["state"] = 0, ["name"] = "The Library", }, ["region1"] = {["mission"] = "Mission3", ["state"] = 0, ["name"] = "Retrospect Park", }, ["region2"] = {["mission"] = "Mission5", ["state"] = 0, ["name"] = "Antiquity Row", }, ["region3"] = {["mission"] = "Mission6", ["state"] = 0, ["name"] = "Historic County", }, ["region4"] = {["mission"] = "Mission1", ["player"] = {["battle_type"] = 0, ["iCurrentTurn"] = 1, ["iTeamTurn"] = 1, ["iState"] = 0, ["sMission"] = "Mission1", ["podReward"] = CreateEffect({}), ["secret"] = false, ["spawn_needed"] = false, ["env_time"] = 1000, ["actions"] = 0, ["iUndoTurn"] = 1, ["aiState"] = 3, ["aiDelay"] = 0.000000, ["aiSeed"] = 1540321960, ["victory"] = 2, ["undo_pawns"] = {}, ["map_data"] = {["version"] = 7, ["dimensions"] = Point( 8, 8 ), ["name"] = "hightide5", ["map"] = {{["loc"] = Point( 0, 0 ), ["terrain"] = 3, }, {["loc"] = Point( 0, 1 ), ["terrain"] = 3, }, {["loc"] = Point( 0, 4 ), ["terrain"] = 1, ["populated"] = 1, ["people1"] = 59, ["people2"] = 0, ["health_max"] = 1, }, {["loc"] = Point( 0, 5 ), ["terrain"] = 1, ["populated"] = 1, ["unique"] = "str_battery1", ["people1"] = 76, ["people2"] = 0, ["health_max"] = 1, }, {["loc"] = Point( 0, 7 ), ["terrain"] = 4, }, {["loc"] = Point( 1, 0 ), ["terrain"] = 3, }, {["loc"] = Point( 1, 1 ), ["terrain"] = 3, }, {["loc"] = Point( 1, 4 ), ["terrain"] = 1, ["populated"] = 1, ["people1"] = 70, ["people2"] = 0, ["health_max"] = 1, }, {["loc"] = Point( 1, 5 ), ["terrain"] = 1, ["populated"] = 1, ["people1"] = 69, ["people2"] = 0, ["health_max"] = 1, }, {["loc"] = Point( 1, 7 ), ["terrain"] = 1, ["populated"] = 1, ["people1"] = 168, ["people2"] = 0, ["health_max"] = 2, }, {["loc"] = Point( 2, 0 ), ["terrain"] = 3, }, {["loc"] = Point( 2, 1 ), ["terrain"] = 3, }, {["loc"] = Point( 2, 5 ), ["terrain"] = 6, }, {["loc"] = Point( 2, 7 ), ["terrain"] = 1, ["populated"] = 1, ["people1"] = 188, ["people2"] = 0, ["health_max"] = 2, }, {["loc"] = Point( 3, 0 ), ["terrain"] = 3, }, {["loc"] = Point( 3, 1 ), ["terrain"] = 3, }, {["loc"] = Point( 3, 2 ), ["terrain"] = 6, }, {["loc"] = Point( 3, 3 ), ["terrain"] = 0, ["undo_state"] = {["active"] = true, }, }, {["loc"] = Point( 3, 4 ), ["terrain"] = 6, ["undo_state"] = {["terrain"] = 6, ["active"] = true, }, }, {["loc"] = Point( 3, 5 ), ["terrain"] = 6, ["undo_state"] = {["terrain"] = 6, ["active"] = true, }, }, {["loc"] = Point( 3, 7 ), ["terrain"] = 1, ["populated"] = 1, ["people1"] = 203, ["people2"] = 0, ["health_max"] = 2, }, {["loc"] = Point( 4, 0 ), ["terrain"] = 3, }, {["loc"] = Point( 4, 1 ), ["terrain"] = 3, }, {["loc"] = Point( 4, 3 ), ["terrain"] = 6, }, {["loc"] = Point( 4, 4 ), ["terrain"] = 6, }, {["loc"] = Point( 4, 5 ), ["terrain"] = 1, ["populated"] = 1, ["grappled"] = 1, ["people1"] = 167, ["people2"] = 0, ["health_max"] = 2, }, {["loc"] = Point( 4, 6 ), ["terrain"] = 0, ["grapple_targets"] = {0, }, }, {["loc"] = Point( 4, 7 ), ["terrain"] = 4, }, {["loc"] = Point( 5, 0 ), ["terrain"] = 3, }, {["loc"] = Point( 5, 1 ), ["terrain"] = 3, }, {["loc"] = Point( 5, 5 ), ["terrain"] = 6, }, {["loc"] = Point( 5, 7 ), ["terrain"] = 4, }, {["loc"] = Point( 6, 0 ), ["terrain"] = 3, }, {["loc"] = Point( 6, 1 ), ["terrain"] = 3, }, {["loc"] = Point( 6, 6 ), ["terrain"] = 4, }, {["loc"] = Point( 6, 7 ), ["terrain"] = 4, }, {["loc"] = Point( 7, 0 ), ["terrain"] = 3, }, {["loc"] = Point( 7, 1 ), ["terrain"] = 3, }, {["loc"] = Point( 7, 2 ), ["terrain"] = 6, }, {["loc"] = Point( 7, 5 ), ["terrain"] = 4, }, {["loc"] = Point( 7, 6 ), ["terrain"] = 4, }, {["loc"] = Point( 7, 7 ), ["terrain"] = 4, }, }, ["pod"] = Point(4,4), ["rain"] = 3, ["rain_type"] = 0, ["spawns"] = {"Jelly_Health1", "Firefly1", "Scorpion1", }, ["spawn_ids"] = {15, 16, 17, }, ["spawn_points"] = {Point(5,3), Point(7,3), Point(6,5), }, ["zones"] = {}, ["tags"] = {"mountain", "water", "tide", "any_sector", }, ["pawn1"] = {["type"] = "PunchMech", ["name"] = "", ["id"] = 0, ["mech"] = true, ["offset"] = 0, ["reactor"] = {["iNormalPower"] = 0, ["iUsedPower"] = 1, ["iBonusPower"] = 0, ["iUsedBonus"] = 0, ["iUndoPower"] = 0, ["iUsedUndo"] = 0, }, ["movePower"] = {0, }, ["healthPower"] = {0, }, ["primary"] = "Prime_Punchmech", ["primary_power"] = {1, }, ["primary_power_class"] = false, ["primary_mod1"] = {0, 0, }, ["primary_mod2"] = {0, 0, 0, }, ["primary_uses"] = 1, ["primary_damaged"] = false, ["primary_starting"] = true, ["pilot"] = {["id"] = "Pilot_Original", ["name"] = "Ralph Karlsson", ["name_id"] = "Pilot_Original_Name", ["renamed"] = false, ["skill1"] = 3, ["skill2"] = 0, ["exp"] = 0, ["level"] = 0, ["travel"] = 0, ["final"] = 0, ["starting"] = true, }, ["iTeamId"] = 1, ["iFaction"] = 0, ["health"] = 3, ["max_health"] = 3, ["undo_state"] = {["health"] = 5, ["max_health"] = 5, }, ["undo_ready"] = false, ["undo_point"] = Point(-1,-1), ["iMissionDamage"] = 0, ["location"] = Point(3,5), ["last_location"] = Point(3,5), ["bActive"] = true, ["iCurrentWeapon"] = 0, ["iTurnCount"] = 1, ["undoPosition"] = Point(-1,-1), ["undoReady"] = false, ["iKillCount"] = 0, ["iOwner"] = 0, ["piTarget"] = Point(-1,-1), ["piOrigin"] = Point(-1,-1), ["piQueuedShot"] = Point(-1,-1), ["iQueuedSkill"] = -1, ["priorityTarget"] = Point(-1,-1), ["targetHistory"] = Point(-1,-1), }, ["pawn2"] = {["type"] = "TankMech", ["name"] = "", ["id"] = 1, ["mech"] = true, ["offset"] = 0, ["reactor"] = {["iNormalPower"] = 0, ["iUsedPower"] = 1, ["iBonusPower"] = 0, ["iUsedBonus"] = 0, ["iUndoPower"] = 0, ["iUsedUndo"] = 0, }, ["movePower"] = {0, }, ["healthPower"] = {0, }, ["primary"] = "Brute_Tankmech", ["primary_power"] = {1, }, ["primary_power_class"] = false, ["primary_mod1"] = {0, 0, }, ["primary_mod2"] = {0, 0, 0, }, ["primary_uses"] = 1, ["primary_damaged"] = false, ["primary_starting"] = true, ["pilot"] = {["id"] = "Pilot_Pinnacle", ["name"] = "Clare", ["name_id"] = "", ["renamed"] = false, ["skill1"] = 2, ["skill2"] = 0, ["exp"] = 0, ["level"] = 0, ["travel"] = 0, ["final"] = 0, ["starting"] = true, }, ["iTeamId"] = 1, ["iFaction"] = 0, ["health"] = 3, ["max_health"] = 3, ["undo_state"] = {["health"] = 5, ["max_health"] = 5, }, ["undo_ready"] = false, ["undo_point"] = Point(-1,-1), ["iMissionDamage"] = 0, ["location"] = Point(3,4), ["last_location"] = Point(3,4), ["bActive"] = true, ["iCurrentWeapon"] = 0, ["iTurnCount"] = 1, ["undoPosition"] = Point(-1,-1), ["undoReady"] = false, ["iKillCount"] = 0, ["iOwner"] = 1, ["piTarget"] = Point(-1,-1), ["piOrigin"] = Point(-1,-1), ["piQueuedShot"] = Point(-1,-1), ["iQueuedSkill"] = -1, ["priorityTarget"] = Point(-1,-1), ["targetHistory"] = Point(-1,-1), }, ["pawn3"] = {["type"] = "ArtiMech", ["name"] = "", ["id"] = 2, ["mech"] = true, ["offset"] = 0, ["reactor"] = {["iNormalPower"] = 0, ["iUsedPower"] = 1, ["iBonusPower"] = 0, ["iUsedBonus"] = 0, ["iUndoPower"] = 0, ["iUsedUndo"] = 0, }, ["movePower"] = {0, }, ["healthPower"] = {0, }, ["primary"] = "Ranged_Artillerymech", ["primary_power"] = {1, }, ["primary_power_class"] = false, ["primary_mod1"] = {0, }, ["primary_mod2"] = {0, 0, 0, }, ["primary_uses"] = 1, ["primary_damaged"] = false, ["primary_starting"] = true, ["pilot"] = {["id"] = "Pilot_Archive", ["name"] = "Ilona Romano", ["name_id"] = "", ["renamed"] = false, ["skill1"] = 2, ["skill2"] = 0, ["exp"] = 0, ["level"] = 0, ["travel"] = 0, ["final"] = 0, ["starting"] = true, }, ["iTeamId"] = 1, ["iFaction"] = 0, ["health"] = 2, ["max_health"] = 2, ["undo_state"] = {["health"] = 5, ["max_health"] = 5, }, ["undo_ready"] = false, ["undo_point"] = Point(-1,-1), ["iMissionDamage"] = 0, ["location"] = Point(3,3), ["last_location"] = Point(3,3), ["bActive"] = true, ["iCurrentWeapon"] = 0, ["iTurnCount"] = 1, ["undoPosition"] = Point(-1,-1), ["undoReady"] = false, ["iKillCount"] = 0, ["iOwner"] = 2, ["piTarget"] = Point(-1,-1), ["piOrigin"] = Point(-1,-1), ["piQueuedShot"] = Point(-1,-1), ["iQueuedSkill"] = -1, ["priorityTarget"] = Point(-1,-1), ["targetHistory"] = Point(-1,-1), }, ["pawn4"] = {["type"] = "Hornet1", ["name"] = "", ["id"] = 8, ["mech"] = false, ["offset"] = 0, ["primary"] = "HornetAtk1", ["iTeamId"] = 6, ["iFaction"] = 0, ["health"] = 2, ["max_health"] = 2, ["undo_state"] = {["health"] = 5, ["max_health"] = 5, }, ["undo_ready"] = false, ["undo_point"] = Point(-1,-1), ["iMissionDamage"] = 0, ["location"] = Point(5,5), ["last_location"] = Point(5,4), ["iCurrentWeapon"] = 1, ["iTurnCount"] = 1, ["undoPosition"] = Point(-1,-1), ["undoReady"] = false, ["iKillCount"] = 0, ["iOwner"] = 8, ["piTarget"] = Point(4,5), ["piOrigin"] = Point(5,5), ["piQueuedShot"] = Point(4,5), ["iQueuedSkill"] = 1, ["priorityTarget"] = Point(-1,-1), ["targetHistory"] = Point(4,5), }, ["pawn5"] = {["type"] = "Firefly1", ["name"] = "", ["id"] = 9, ["mech"] = false, ["offset"] = 0, ["primary"] = "FireflyAtk1", ["iTeamId"] = 6, ["iFaction"] = 0, ["health"] = 3, ["max_health"] = 3, ["undo_state"] = {["health"] = 5, ["max_health"] = 5, }, ["undo_ready"] = false, ["undo_point"] = Point(-1,-1), ["iMissionDamage"] = 0, ["location"] = Point(4,4), ["last_location"] = Point(5,4), ["iCurrentWeapon"] = 1, ["iTurnCount"] = 1, ["undoPosition"] = Point(-1,-1), ["undoReady"] = false, ["iKillCount"] = 0, ["iOwner"] = 9, ["piTarget"] = Point(4,5), ["piOrigin"] = Point(4,4), ["piQueuedShot"] = Point(4,5), ["iQueuedSkill"] = 1, ["priorityTarget"] = Point(-1,-1), ["targetHistory"] = Point(4,5), }, ["pawn6"] = {["type"] = "Scorpion1", ["name"] = "", ["id"] = 10, ["mech"] = false, ["offset"] = 0, ["primary"] = "ScorpionAtk1", ["iTeamId"] = 6, ["iFaction"] = 0, ["health"] = 3, ["max_health"] = 3, ["undo_state"] = {["health"] = 5, ["max_health"] = 5, }, ["undo_ready"] = false, ["undo_point"] = Point(-1,-1), ["iMissionDamage"] = 0, ["location"] = Point(4,6), ["last_location"] = Point(5,6), ["iCurrentWeapon"] = 1, ["iTurnCount"] = 1, ["undoPosition"] = Point(-1,-1), ["undoReady"] = false, ["iKillCount"] = 0, ["iOwner"] = 10, ["piTarget"] = Point(4,5), ["piOrigin"] = Point(4,6), ["piQueuedShot"] = Point(4,5), ["iQueuedSkill"] = 1, ["priorityTarget"] = Point(-1,-1), ["targetHistory"] = Point(4,5), }, ["pawn_count"] = 6, ["blocked_points"] = {Point(0,1), Point(0,2), Point(1,1), Point(1,2), Point(2,1), Point(2,2), Point(3,1), Point(3,2), Point(4,1), Point(4,2), Point(5,1), Point(5,2), Point(6,1), Point(6,2), Point(7,1), Point(7,2), }, ["blocked_type"] = {2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, }, }, }, ["state"] = 1, ["name"] = "Artifact Vaults", }, ["region5"] = {["mission"] = "", ["state"] = 2, ["name"] = "Corporate HQ", ["objectives"] = {}, }, ["region6"] = {["mission"] = "Mission2", ["state"] = 0, ["name"] = "Storage Vaults", }, ["region7"] = {["mission"] = "Mission7", ["player"] = {["battle_type"] = 0, ["iCurrentTurn"] = 0, ["iTeamTurn"] = 1, ["iState"] = 4, ["sMission"] = "Mission7", ["podReward"] = CreateEffect({}), ["secret"] = false, ["spawn_needed"] = false, ["env_time"] = 1000, ["actions"] = 0, ["iUndoTurn"] = 1, ["aiState"] = 0, ["aiDelay"] = 0.000000, ["aiSeed"] = 222274790, ["victory"] = 2, ["undo_pawns"] = {}, ["map_data"] = {["version"] = 7, ["dimensions"] = Point( 8, 8 ), ["name"] = "any35", ["map"] = {{["loc"] = Point( 0, 0 ), ["terrain"] = 4, }, {["loc"] = Point( 0, 1 ), ["terrain"] = 6, }, {["loc"] = Point( 0, 4 ), ["terrain"] = 6, }, {["loc"] = Point( 0, 7 ), ["terrain"] = 4, }, {["loc"] = Point( 1, 0 ), ["terrain"] = 4, }, {["loc"] = Point( 1, 3 ), ["terrain"] = 1, ["populated"] = 1, ["people1"] = 76, ["people2"] = 0, ["health_max"] = 1, }, {["loc"] = Point( 1, 4 ), ["terrain"] = 1, ["populated"] = 1, ["people1"] = 77, ["people2"] = 0, ["health_max"] = 1, }, {["loc"] = Point( 1, 5 ), ["terrain"] = 6, }, {["loc"] = Point( 1, 6 ), ["terrain"] = 0, ["item"] = "Item_Mine", }, {["loc"] = Point( 1, 7 ), ["terrain"] = 4, }, {["loc"] = Point( 2, 0 ), ["terrain"] = 1, ["populated"] = 1, ["people1"] = 113, ["people2"] = 0, ["health_max"] = 1, }, {["loc"] = Point( 2, 1 ), ["terrain"] = 0, ["item"] = "Item_Mine", }, {["loc"] = Point( 2, 4 ), ["terrain"] = 0, ["item"] = "Item_Mine", }, {["loc"] = Point( 2, 7 ), ["terrain"] = 1, ["populated"] = 1, ["people1"] = 76, ["people2"] = 0, ["health_max"] = 1, }, {["loc"] = Point( 3, 0 ), ["terrain"] = 4, }, {["loc"] = Point( 3, 3 ), ["terrain"] = 1, ["populated"] = 1, ["people1"] = 174, ["people2"] = 0, ["health_max"] = 2, }, {["loc"] = Point( 3, 4 ), ["terrain"] = 1, ["populated"] = 1, ["unique"] = "str_recycle1", ["people1"] = 67, ["people2"] = 0, ["health_max"] = 1, }, {["loc"] = Point( 3, 6 ), ["terrain"] = 0, ["item"] = "Item_Mine", }, {["loc"] = Point( 3, 7 ), ["terrain"] = 4, }, {["loc"] = Point( 4, 0 ), ["terrain"] = 1, ["populated"] = 1, ["people1"] = 223, ["people2"] = 0, ["health_max"] = 2, }, {["loc"] = Point( 4, 2 ), ["terrain"] = 0, ["item"] = "Item_Mine", }, {["loc"] = Point( 4, 5 ), ["terrain"] = 0, ["item"] = "Item_Mine", }, {["loc"] = Point( 4, 7 ), ["terrain"] = 1, ["populated"] = 1, ["people1"] = 194, ["people2"] = 0, ["health_max"] = 2, }, {["loc"] = Point( 5, 0 ), ["terrain"] = 3, }, {["loc"] = Point( 5, 3 ), ["terrain"] = 0, ["item"] = "Item_Mine", }, {["loc"] = Point( 5, 7 ), ["terrain"] = 3, }, {["loc"] = Point( 6, 0 ), ["terrain"] = 3, }, {["loc"] = Point( 6, 1 ), ["terrain"] = 3, }, {["loc"] = Point( 6, 5 ), ["terrain"] = 0, ["item"] = "Item_Mine", }, {["loc"] = Point( 6, 6 ), ["terrain"] = 3, }, {["loc"] = Point( 6, 7 ), ["terrain"] = 3, }, {["loc"] = Point( 7, 0 ), ["terrain"] = 4, }, {["loc"] = Point( 7, 1 ), ["terrain"] = 3, }, {["loc"] = Point( 7, 2 ), ["terrain"] = 6, }, {["loc"] = Point( 7, 6 ), ["terrain"] = 3, }, {["loc"] = Point( 7, 7 ), ["terrain"] = 4, }, }, ["rain"] = 3, ["rain_type"] = 0, ["spawns"] = {"Scorpion1", "Scorpion1", "Firefly1", "Hornet1", }, ["spawn_ids"] = {11, 12, 13, 14, }, ["spawn_points"] = {Point(5,5), Point(6,3), Point(7,5), Point(5,2), }, ["zones"] = {["satellite"] = {Point( 5, 5 ), Point( 5, 4 ), Point( 5, 3 ), Point( 5, 2 ), }, }, ["tags"] = {"generic", "any_sector", "water", "satellite", "mountain", }, ["pawn_count"] = 0, ["blocked_points"] = {}, ["blocked_type"] = {}, }, }, ["state"] = 1, ["name"] = "Excavation Site", }, ["iBattleRegion"] = 4, } GAME = { ["Island"] = 1, ["PodDeck"] = { [1] = { ["cores"] = 1 }, [2] = { ["cores"] = 1 }, [3] = { ["cores"] = 1, ["weapon"] = "random" }, [4] = { ["cores"] = 1, ["weapon"] = "random" }, [5] = { ["cores"] = 1, ["weapon"] = "random" }, [6] = { ["cores"] = 1, ["weapon"] = "random" }, [7] = { ["cores"] = 1, ["pilot"] = "random" }, [8] = { ["cores"] = 1, ["pilot"] = "random" }, [9] = { ["cores"] = 1, ["pilot"] = "random" } }, ["Missions"] = { [1] = { ["Spawner"] = { ["curr_weakRatio"] = { [1] = 3, [2] = 4 }, ["curr_upgradeRatio"] = { [1] = 0, [2] = 4 }, ["upgrade_streak"] = 0, ["num_spawns"] = 6, ["pawn_counts"] = { ["Firefly"] = 2, ["Hornet"] = 1, ["Jelly_Health"] = 1, ["Scorpion"] = 2 } }, ["AssetId"] = "Str_Battery", ["BonusObjs"] = { [1] = 3, [2] = 1 }, ["AssetLoc"] = Point( 0, 5 ), ["ID"] = "Mission_Tides", ["VoiceEvents"] = { }, ["LiveEnvironment"] = { ["Index"] = 2, ["Planned"] = true }, ["PowerStart"] = 5 }, [2] = { ["BonusObjs"] = { [1] = 1 }, ["SpawnStart"] = { [1] = 3, [2] = 3, [3] = 4, [4] = 4 }, ["InfiniteSpawn"] = true, ["SpawnsPerTurn_Easy"] = { [1] = 2, [2] = 1 }, ["AssetId"] = "Str_Bar", ["ID"] = "Mission_Artillery", ["BonusPool"] = { [1] = 3, [2] = 4, [3] = 5, [4] = 6 }, ["SpawnStart_Easy"] = { [1] = 2, [2] = 2, [3] = 3, [4] = 3 }, ["SpawnsPerTurn"] = { [1] = 2, [2] = 3 } }, [3] = { ["ID"] = "Mission_Dam", ["BonusObjs"] = { }, ["DiffMod"] = 1 }, [4] = { ["ID"] = "Mission_Tanks", ["BonusObjs"] = { } }, [5] = { ["BonusObjs"] = { [1] = 5, [2] = 1 }, ["SpawnStart"] = { [1] = 3, [2] = 3, [3] = 4, [4] = 4 }, ["InfiniteSpawn"] = true, ["SpawnsPerTurn_Easy"] = { [1] = 2, [2] = 1 }, ["AssetId"] = "Str_Power", ["ID"] = "Mission_Airstrike", ["BonusPool"] = { [1] = 3, [2] = 4, [3] = 5, [4] = 6 }, ["SpawnStart_Easy"] = { [1] = 2, [2] = 2, [3] = 3, [4] = 3 }, ["SpawnsPerTurn"] = { [1] = 2, [2] = 3 } }, [6] = { ["BonusObjs"] = { [1] = 1 }, ["SpawnStart"] = { [1] = 3, [2] = 3, [3] = 4, [4] = 4 }, ["InfiniteSpawn"] = true, ["SpawnsPerTurn_Easy"] = { [1] = 2, [2] = 1 }, ["AssetId"] = "Str_Power", ["ID"] = "Mission_Volatile", ["BonusPool"] = { [1] = 3, [2] = 4, [3] = 5, [4] = 6 }, ["SpawnStart_Easy"] = { [1] = 2, [2] = 2, [3] = 3, [4] = 3 }, ["SpawnsPerTurn"] = { [1] = 2, [2] = 3 } }, [7] = { ["Spawner"] = { ["curr_weakRatio"] = { [1] = 1, [2] = 1 }, ["curr_upgradeRatio"] = { [1] = 0, [2] = 1 }, ["upgrade_streak"] = 0, ["num_spawns"] = 4, ["pawn_counts"] = { ["Firefly"] = 1, ["Scorpion"] = 2, ["Hornet"] = 1, ["Jelly_Explode"] = 5 } }, ["AssetId"] = "Str_Nimbus", ["MineCount"] = 8, ["AssetLoc"] = Point( 3, 4 ), ["ID"] = "Mission_Mines", ["VoiceEvents"] = { }, ["LiveEnvironment"] = { }, ["BonusObjs"] = { [1] = 4, [2] = 1 } }, [8] = { ["ID"] = "Mission_FireflyBoss", ["BonusObjs"] = { [1] = 1 }, ["AssetId"] = "Str_Tower" } }, ["WeaponDeck"] = { [31] = "Ranged_Ice", [2] = "Prime_Lasermech", [8] = "Prime_Areablast", [32] = "Ranged_Fireball", [33] = "Ranged_RainingVolley", [34] = "Ranged_Wide", [35] = "Ranged_Dual", [9] = "Prime_Leap", [36] = "Science_Pullmech", [37] = "Science_Gravwell", [38] = "Science_Repulse", [39] = "Science_AcidShot", [10] = "Prime_SpinFist", [40] = "Science_Confuse", [41] = "Science_SmokeDefense", [42] = "Science_Shield", [43] = "Science_FreezeBeam", [11] = "Prime_Sword", [44] = "Science_LocalShield", [45] = "Science_PushBeam", [46] = "Support_Boosters", [3] = "Prime_ShieldBash", [12] = "Prime_Smash", [48] = "Support_Refrigerate", [49] = "Support_Destruct", [50] = "DeploySkill_ShieldTank", [51] = "DeploySkill_PullTank", [13] = "Brute_Jetmech", [52] = "Support_Force", [53] = "Support_SmokeDrop", [54] = "Support_Repair", [55] = "Support_Missiles", [14] = "Brute_Mirrorshot", [56] = "Support_Wind", [57] = "Support_Blizzard", [58] = "Passive_FlameImmune", [59] = "Passive_Leech", [15] = "Brute_PhaseShot", [60] = "Passive_MassRepair", [61] = "Passive_Defenses", [62] = "Passive_Burrows", [1] = "Prime_Lightning", [4] = "Prime_Rockmech", [16] = "Brute_Grapple", [64] = "Passive_Psions", [65] = "Passive_Boosters", [66] = "Passive_Medical", [17] = "Brute_Shrapnel", [68] = "Passive_ForceAmp", [69] = "Passive_CritDefense", [18] = "Brute_Sniper", [19] = "Brute_Shockblast", [5] = "Prime_RightHook", [20] = "Brute_Beetle", [21] = "Brute_Unstable", [22] = "Brute_Splitshot", [23] = "Brute_Bombrun", [6] = "Prime_RocketPunch", [24] = "Brute_Sonic", [25] = "Ranged_Rockthrow", [26] = "Ranged_Defensestrike", [27] = "Ranged_Rocket", [7] = "Prime_Flamethrower", [28] = "Ranged_Ignite", [29] = "Ranged_ScatterShot", [67] = "Passive_FriendlyFire", [30] = "Ranged_BackShot", [63] = "Passive_AutoShields", [47] = "Support_Smoke" }, ["Bosses"] = { [1] = "Mission_FireflyBoss", [2] = "Mission_ScorpionBoss", [4] = "Mission_BeetleBoss", [3] = "Mission_BlobBoss" }, ["SeenPilots"] = { [1] = "Pilot_Original", [2] = "Pilot_Pinnacle", [4] = "Pilot_Warrior", [3] = "Pilot_Archive" }, ["PilotDeck"] = { [7] = "Pilot_Miner", [1] = "Pilot_Soldier", [2] = "Pilot_Youth", [4] = "Pilot_Medic", [8] = "Pilot_Recycler", [9] = "Pilot_Assassin", [5] = "Pilot_Hotshot", [10] = "Pilot_Leader", [3] = "Pilot_Aquatic", [6] = "Pilot_Genius", [11] = "Pilot_Repairman" }, ["Enemies"] = { [1] = { [6] = "Crab", [2] = "Firefly", [3] = "Hornet", [1] = "Scorpion", [4] = "Jelly_Health", [5] = "Blobber", ["island"] = 1 }, [2] = { [6] = "Blobber", [2] = "Scorpion", [3] = "Firefly", [1] = "Scarab", [4] = "Jelly_Explode", [5] = "Beetle", ["island"] = 2 }, [4] = { [6] = "Spider", [2] = "Firefly", [3] = "Hornet", [1] = "Leaper", [4] = "Jelly_Regen", [5] = "Centipede", ["island"] = 4 }, [3] = { [6] = "Beetle", [2] = "Hornet", [3] = "Scarab", [1] = "Leaper", [4] = "Jelly_Armor", [5] = "Digger", ["island"] = 3 } } } SquadData = { ["money"] = 0, ["cores"] = 0, ["bIsFavor"] = false, ["repairs"] = 0, ["CorpReward"] = {CreateEffect({weapon = "DeploySkill_AcidTank",}), CreateEffect({pilot = "Pilot_Warrior",}), CreateEffect({power = 2,}), }, ["RewardClaimed"] = false, ["skip_pawns"] = true, ["storage_size"] = 3, ["CorpStore"] = {CreateEffect({weapon = "Science_Swap",money = -1,}), CreateEffect({weapon = "Brute_Heavyrocket",money = -1,}), CreateEffect({weapon = "Passive_Electric",money = -1,}), CreateEffect({weapon = "Prime_Spear",money = -1,}), CreateEffect({money = -3,stock = -1,cores = 1,}), CreateEffect({money = -1,power = 1,stock = -1,}), }, ["store_undo_size"] = 0, }